Minor LOD issues.

https://gyazo.com/3d86ddfaef8a5e06ec3499e1623eff72 Overall being able to see all the chunks I've rendered so far on the map despite having my render distance set to 5 to keep my 500 mods from turning my PC into a fireball is pretty nice! I plan to put this massive modpack onto a hefty server that can run it and have just been testing it to make sure everything works before I do. I think the issue here might be that I have either some settings incorrect, or one of the mods is messing with the lighting on my LODs. I will accept if this is user error and I'm just not doing something right. But would appreciate insight if you guys have ever seen anything like this: Minecraft 1.20.1: Forge 47.3.11 Distant Horizons 2.2.1-a Embeddium 0.3.31 Oculus 1.16.15a Radium Reforged 0.13=2.4+git.26c9d83 SHADER: Complementary Reimagined - Direct from the DH Github Modernfix, noisium and immediately fast are all installed. CPU: Intel i7-10750 2.60ghz RAM: 64GB DDR5 GPU: Nvidia Geforce 2070 Ti Supplementaries IS installed, but I haven't noticed it causing the black chunks issues people talk about with regards to that mod in particular. Custom modpack, closest relatives are all the mods or Better Minecraft. Clouds also render through the LODs, but I'm certain that is something I am not doing correctly.
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Solution:
Oculus may work, but can produce unexpected results, it is preffered to use Iris on Fabric or Neoforge instead. To use oculus with DH, it is only possible to use minecraft 1.20.1 with forge. Oculus 1.7 is the only officially released version of Oculus that works with DH, and only works with DH 2.1.x. If you are using DH 2.2.x with Oculus 1.7, that is the reason for your crash. For DH 2.2.x, the only option is to use an unreleased version of Oculus found at https://github.com/Asek3/Oculus/actions/runs/11198312573/artifacts/2020008921 (you need to be logged in or it will 404). Unzip the given file, take oculus-mc1.20.1-1.7.0.jar. and put it in your mods folder. ...
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9 Replies
MsMonstaar
MsMonstaarOP5d ago
Basically it looks like the issue is the LODs look like they're still in the vanilla lighting, despite what shader I am using. to summarize I'll also get random artifacts iin the sky too. Will take pics the next time I see it
Miki_P98
Miki_P985d ago
/shadersupport
YAGPDB.xyz
YAGPDB.xyz5d ago
Distant Horizons and Iris Shader Support Requirements: - DH 2.1 + Iris - Minecraft 1.20.1, 1.20.4, 1.20.6, 1.21 - Sodium 0.5.8+ - Iris 1.7.0 - 1.7.3 - Fabric API - A compatible shaderpack: https://gist.github.com/Steveplays28/52db568f297ded527da56dbe6deeec0e - DH 2.2 + Iris - Minecraft 1.20.1, 1.21.1 - Sodium 0.5.8+ - Iris 1.7.5, 1.8, or newer - Fabric API - A compatible shaderpack: https://gist.github.com/Steveplays28/52db568f297ded527da56dbe6deeec0e
Gist
Distant Horizons shader compatibility info
Distant Horizons shader compatibility info. GitHub Gist: instantly share code, notes, and snippets.
Miki_P98
Miki_P985d ago
Your Oculus version does not have DH shader support
MsMonstaar
MsMonstaarOP4d ago
Distant Horizons seems to be crashing with Oculus 1.7.0 on Minecraft 1.20.1, looks like. I recall hearing that DH and the latest version of Iris were also not getting along and assumed the issue could have made it through the fork to forge. I tested DH 2.2 with the latest version of Embeddium and Oculus on a vanilla version of Minecraft and got the same issue. Thank you for your reply.
Puhpine
Puhpine4d ago
/oculus
Solution
YAGPDB.xyz
YAGPDB.xyz4d ago
Oculus may work, but can produce unexpected results, it is preffered to use Iris on Fabric or Neoforge instead. To use oculus with DH, it is only possible to use minecraft 1.20.1 with forge. Oculus 1.7 is the only officially released version of Oculus that works with DH, and only works with DH 2.1.x. If you are using DH 2.2.x with Oculus 1.7, that is the reason for your crash. For DH 2.2.x, the only option is to use an unreleased version of Oculus found at https://github.com/Asek3/Oculus/actions/runs/11198312573/artifacts/2020008921 (you need to be logged in or it will 404). Unzip the given file, take oculus-mc1.20.1-1.7.0.jar. and put it in your mods folder. For DH 2.3, you need the unreleased version mentioned above, and edit it to make it work with DH 2.3: - unzip the mod .jar - go inside the META folder - edit mods.toml to say it is Oculus 1.8.0 - save the file and zip the mod file back (zip the files and not the folder)
MsMonstaar
MsMonstaarOP4d ago
I went over to the Oculus server to see if they were talking about it and they were! I got a version of Oculus from there (which is I assume the unreleased version you linked) and it worked! Super pleased! I think DH is one of my favorite mods ever! Thank you both for answering :D.
Puhpine
Puhpine4d ago
Nice! They probably indeed gave you you the one I linked
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