Minecraft crashing when in nether
I currently have better nether installed but it also crashes without it. After a couple seconds in nether minecraft crashes out of nowhere (no lag spikes, no not responding) here's the full log https://mclo.gs/ugjmcfK (I'm running 1.20.1 nightly build but the build shouldnt make a difference)
10 Replies
There is no error, but there is a lot and lot of
Empty height range: biased[0 above bottom-194 below top inner: 8]
warnings
Something is broken, IDK if it is the worldgen or some structure generationYou could try on a new world with just DH
If it doesn't happen anymore, try a binary search to find the incompatiblity
/binary
Try a binary search and figure out which mod is causing it.
So disable half of the mods, see if issue is still there, if yes disable half again etc etc until you find the mod that's causing the issue.
that was a new world
but okay
seems fine with only the dh
maybe that could help
EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x000002a4c2e1f99c, pid=19788, tid=17796
okay
so Ive removed like 40 mods
including distant horizons and it still breaksbut there is another error
[18:55:07] [Render thread/WARN]: Ignoring ConstDirective { INT voxelDistance = 32; } because it is of the wrong type, a type of float is expected.
This looks like its shader related
i mean the errors are from a worldgen mod
but they dont crash the game
warnings*
they are js there
well im js running shaders in the end
enabled 50% of the mods and its fine
I have no idea
enabled all of the mods
and it works now?
oh nvm
Solution
so I think the crash was because of dynamic fps
I dont know the detail but it seems that without it there arent any crashes