LOD chunks not showing up with shaders

Hello, I'm on the version 1.19.2 and was trying to use DH with shaders but when I enabled the shaders, the LOD chunks disappeared. I am using forge with oculus and rubidium (I've also tried using embeddium). I have tested a a lot of shaders in hope of it working (complementary, bliss, BSL, etc), please help :D
24 Replies
XXyo3
XXyo3OP2w ago
please ping me in your responce :D
Miki_P98
Miki_P982w ago
/shadersupport
YAGPDB.xyz
YAGPDB.xyz2w ago
Distant Horizons and Iris Shader Support Requirements: - DH 2.1 + Iris - Minecraft 1.20.1, 1.20.4, 1.20.6, 1.21 - Sodium 0.5.8+ - Iris 1.7.0 - 1.7.3 - Fabric API - A compatible shaderpack: https://gist.github.com/Steveplays28/52db568f297ded527da56dbe6deeec0e - DH 2.2 + Iris - Minecraft 1.20.1, 1.21.1 - Sodium 0.5.8+ - Iris 1.7.5, 1.8, or newer - Fabric API - A compatible shaderpack: https://gist.github.com/Steveplays28/52db568f297ded527da56dbe6deeec0e
Gist
Distant Horizons shader compatibility info
Distant Horizons shader compatibility info. GitHub Gist: instantly share code, notes, and snippets.
Miki_P98
Miki_P982w ago
There is no shaderloader before MC 1.20.1 that has support for DH shaders
XXyo3
XXyo3OP2w ago
oh oops sorry for wasting time
Miki_P98
Miki_P982w ago
Iris/Oculus would need to backport version 1.7.0 to older MC
XXyo3
XXyo3OP2w ago
? backport?
Miki_P98
Miki_P982w ago
Iris 1.7 is the version that added support for DH shaders It was developed for 1.20.1 Updating it for >1.20.1 is called updating(/porting) Updating it for <1.20.1 is called backporting
XXyo3
XXyo3OP2w ago
how do I backport it? and is there anyway to get it to work with 1.19.2? (with shaders)
Miki_P98
Miki_P982w ago
There is a way, same way it works on 1.20.1 or 1.21.1 You would need to fork the Iris 1.7 (for DH 2.1.2) or 1.7.5/1.8 (for DH 2.2.0+) source code, and change it so that it works on 1.19.2 To do that you will most likely need to also backport Sodium 0.5.11 (for Iris 1.7.5) or Sodium 0.6.0 (for Iris 1.8) to 1.19.2 as well If you know a lot of JAVA you can manage it, a lot of people will be grateful
XXyo3
XXyo3OP2w ago
im not using fabric, I'm using forge (sorry if im not understanding it)
Miki_P98
Miki_P982w ago
Same thing for Oculus, you will just need to port newest Embeddium instead of Sodium
XXyo3
XXyo3OP2w ago
ok, how do I port? I have no coding expierience
Miki_P98
Miki_P982w ago
You change all the not working JAVA function and mixins so that they work again
XXyo3
XXyo3OP2w ago
how? I do not understand
Miki_P98
Miki_P982w ago
If you have no coding experiemnce you would need to learn JAVA first
XXyo3
XXyo3OP2w ago
ok :(
Miki_P98
Miki_P982w ago
You open the JAVA code in an editor, try to run Iris 1.7.5 on MC 1.19.2, see what crashed, go to that function and edit it. Repeat for hours untill you're done
XXyo3
XXyo3OP2w ago
nothing crashed it's just not loading LOD chunks :/
Miki_P98
Miki_P982w ago
You first have to change the compilation setting, so that it tries to compile for MC 1.19.2 instead of 1.20.1
XXyo3
XXyo3OP2w ago
and how do I do dat? sorry for asking so many questions
Miki_P98
Miki_P982w ago
Here is the 1.19.2 Forge mod template https://github.com/Lothrazar/TemplateMod/tree/trunk/1.19 You would need to replace correct lines in gradle.properties, from the current 1.20.1 version to the ones from the template
GitHub
GitHub - Lothrazar/TemplateMod at trunk/1.19
Template for minecraft forge mods. Contribute to Lothrazar/TemplateMod development by creating an account on GitHub.
Miki_P98
Miki_P982w ago
I have no idea which line are the correct lines
XXyo3
XXyo3OP2w ago
ok, ty
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