How can I fix this it keeps appearing.
I wanna keep it at minimal but I can't cuz it keeps showing me this error what does it mean.
38 Replies
I wanna understand what it means, its not really a problem like the other stuff but why can't I keep it at minimal
Minimal does not allow for DH to keep up with you moving or with pregen you're running
That means that DH can miss some chunks behind you and leave holes
The holes will be fixed when you move through them next time
You can ignore this message
It was removed in DH 2.3
why will dh not leave holes anymore or do the hole not matter?
People were upset from the constant spam of this message, it still displays in logs
well im in 1.21 2.2
will 2.3 be coming soon to fabric 1.21?
If not can I remove the in-game log display from a setting
2.3 is avaible on 1.21.1 for a long long time
1.21.1 version should work on 1.21.0
I see
Ill download that thx
Worst case scenario you will need to add dependency override
also one more small thing
Im using fabrishot
me too
and when i took the ss the LODs buggedf
Can you send it?
they just there there wherever i move in my screen
Hold on i will
The renderer disabled last time i used it i need to restart mc
To be honest you should probably create a new fresh #help-me post fro this
But if you want we can stay here
I haven't had any problems with fabrichsot though
so IDK what can cause whatever bug you're talking about
oh
here it is
alr so
when i use 2x 3x 4x its fine
But when I do 1x it becomes like this
its the shaders
Tho how do i prevent this
its something to do with the capture delay?
welp ill just use it in 2x then its all good
its fabrishot anyway i forgor
/overdraw
Hole at the edge of vanilla Render Distance, especially during movement:
This is caused by either vanilla terrain not loading in fast enough, or shader's incorrect overdraw prevention implementation or configuration (if you use one)
Some world gen speed improvement can be found when adding these two mods, but the affect will be minor:
- Noisium
- Faster Random
There is another mod that may help:
C2ME
. However, it can decrease DH generation speed by up to 35%.
The easiest fix is to move slower and/or ignore it. This hole is most visible while moving over not generated (by vanilla) terrain. Moving over that terrain every subsequent time may not create the hole. And moving slower will give MC more time to load the chunks as you go.
If none of that helped, you can also tune the overdraw prevention, look at the third section to know how.
Low quality full blocks behind and around non-full block, e.g. fences or ladders:
This is intended behavior, to prevent holes in the world while you move, DH will overlap with some part of the vanilla terrain.
How much of the terrain is covered is determined by the overdraw prevention:
- 1.0
will mean DH LODs start where vanilla chunks end.
- 0.0
will mean that DH render everywhere starting from your position.
To fix this, you can either:
- Increase your vanilla RD, which will move the DH LODs further from you.
- Tune the Overdraw Prevention setting, see the next section to know how.
Where to edit the overdraw prevention setting?
Overdraw prevention setting can be edited inside the DH config under:
Advanced > Graphics > Advanced Graphics
But if you use shaders, they will override and take control of the overdraw prevention.
In that case, check the shader's settings, if overdraw prevention is not there, contact the shader devs or change the shader you use.I have no idea why Fabrishot triggers this though
Sections 1 and 3
hello out of context but whats ur CPU?
a 13900k
Oh ok
anybody here got 3D chip?
just wanted to ask some questions about the temps
i do yes
a 7800x3d
oh thats perfect
im sure u played or play some kind of a heavy modded pack right?
not really, i dont like heavily modded minecraft
srry
oh wow
well whats the idle temp?
with nothing open?
Yeah
i dont remember
i have lots of stuff open atm
oh its alr
Well then under load
if you remember
it can hit 80
mine does too yeah
thats the highest it reached tho
if you use i paid for the whole cpu for example
Yeah
when no app is open its idling around 50-55
as long as its not thermal trottling its fine
Alright
thx
np