Lod terrain generation issue
Hello guys, playing on my server, just installed William Wythers' Expanded Ecosphere and having issues with the rendering of DH. The terrain generation seems fine but DH is acting quite weird, as you can see. People are telling me its a DH issue so here I am. any tips?
8 Replies
the terrain is like that in the front (trees & snow) so the stuff in the back shouldnt be like that
when I get closer it updates and changes to the trees
try deleting your current LODs
/lodstored
Single Player:
- Overworld:
.minecraft/saves/WORLD_NAME/data/DistantHorizons.sqlite
- Nether: .minecraft/saves/WORLD_NAME/DIM-1/data/DistantHorizons.sqlite
- End: .minecraft/saves/WORLD_NAME/DIM1/data/DistantHorizons.sqlite
- Custom Dimensions: .minecraft/saves/WORLD_NAME/DIMENSION_FOLDER/data/DistantHorizons.sqlite
Multiplayer:
- .minecraft/Distant_Horizons_server_data/SERVER_NAME/
The issue started with WWEE?
Do you have any otehr mods?
/logstored
You should send your
latest.log
file to provide additional useful information.
Logs are usually located in the .minecraft/logs
directory.
On Windows: %appdata%\.minecraft\logs
On Linux: ~/.minecraft/logs
On Mac: ~/Library/Application Support/minecraft/logs
Please upload the file to mclo.gs instead of sending the raw file. This makes reading the contents of the file a lot easier and improves the chances of you getting the help needed.
After uploading the file, click on Save
and send the link.i think this fixed it