💢 startup error DHsupport (plugin)

For some reason it doesn't work for me. Server Paper 1.19.2 - Java 21 (65) error on photo
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88 Replies
majo24
majo24•2mo ago
Send the log /logstored
YAGPDB.xyz
YAGPDB.xyz•2mo ago
You should send your latest.log file to provide additional useful information. Logs are usually located in the .minecraft/logs directory. On Windows: %appdata%\.minecraft\logs On Linux: ~/.minecraft/logs On Mac: ~/Library/Application Support/minecraft/logs Please upload the file to mclo.gs instead of sending the raw file. This makes reading the contents of the file a lot easier and improves the chances of you getting the help needed. After uploading the file, click on Save and send the link.
YAGPDB.xyz
YAGPDB.xyz•2mo ago
You should send your latest.log file to provide additional useful information. Logs are usually located in the .minecraft/logs directory. On Windows: %appdata%\.minecraft\logs On Linux: ~/.minecraft/logs On Mac: ~/Library/Application Support/minecraft/logs Please upload the file to mclo.gs instead of sending the raw file. This makes reading the contents of the file a lot easier and improves the chances of you getting the help needed. After uploading the file, click on Save and send the link.
denny4
denny4OP•2mo ago
yes, 21
Puhpine
Puhpine•2mo ago
@Jckf do you know what the problem might be here?
denny4
denny4OP•2mo ago
It’s not at all clear what the error is? If anything, I have additional datapacks for world generation, maybe because of this? dp list: Geophilic Philips Ruins Qraftyfied Tectonic Unlimit
Puhpine
Puhpine•2mo ago
i have no idea, but maybe jckf does
Jckf
Jckf•2mo ago
Wrong Java version
denny4
denny4OP•2mo ago
21 (65) - in logs
Jckf
Jckf•2mo ago
Might be specific to whatever "converting" is happening here. You're using the 1.19.x version of the plugin too, correct?
denny4
denny4OP•2mo ago
yes, 1.19.2
Jckf
Jckf•2mo ago
Looks like the ASM lib that is used for this process, is outdated. Support for Java 21 was added in ASM 9.5, so I guess we need to check which version is bundled with Paper Or, stop it from doing this "convert" operation What ever that is
denny4
denny4OP•2mo ago
how ? :D
Jckf
Jckf•2mo ago
I'll ask the Paper devs. Hang on I can see in the log that it's using ASM 9.3 btw, so it is indeed outdated
denny4
denny4OP•2mo ago
that is, if I had rolled back Paper (1.19.2) to an older version, would everything have worked?
Jckf
Jckf•2mo ago
I'm not sure what you're asking Compiling my own 1.19.2 now to test. It looks like the server thinks that the plugin is for a different version of Minecraft, and hence tries to translate any version speicifc calls into whatever matches its own version.
Jckf
Jckf•2mo ago
Interestingly I get this error from plain old Spigot 1.19.2
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denny4
denny4OP•2mo ago
Does this mean it’s a matter of the plugin and its crooked participation in 1.19.2? It's late for me, so I'm going to bed, good night and I hope you can find a solution! Thank you very much in advance) Hello, I read your reply to GirLab. How can I do: "Compile 1.19.2 with an older version of Java." ? Tell me please
Miki_P98
Miki_P98•2mo ago
You install older JAVA version and use it for compiling
denny4
denny4OP•2mo ago
compile PLUGIN? Or run on a older JAVA server?
Miki_P98
Miki_P98•2mo ago
I would assume compile plugin, compiling MC server seems like an overkill (and I don’t think it would even work)
denny4
denny4OP•2mo ago
I'm just not very versed in the depths of plugins and mods, so I may misunderstand :( ok, now I’ll try to run the server on java 19 - and I’ll send you the log https://logs.hosting-minecraft.pro/wibibobiwe
YAGPDB.xyz
YAGPDB.xyz•2mo ago
You should send your latest.log file to provide additional useful information. Logs are usually located in the .minecraft/logs directory. On Windows: %appdata%\.minecraft\logs On Linux: ~/.minecraft/logs On Mac: ~/Library/Application Support/minecraft/logs Please upload the file to mclo.gs instead of sending the raw file. This makes reading the contents of the file a lot easier and improves the chances of you getting the help needed. After uploading the file, click on Save and send the link.
denny4
denny4OP•2mo ago
no, I don't deny that I'm stupid. But I don't understand what does COMPILATE mean? I installed java 19 (63) on the server. I launched it with this plugin and it didn’t start (for obvious reasons). So what should I do?
Miki_P98
Miki_P98•2mo ago
Compile will mean build from source. You take the source code and run the building commands to get the plugin you put in the plugins folder
denny4
denny4OP•2mo ago
So I understood everything correctly, thank you :)
Jckf
Jckf•2mo ago
My apologies. The comment I left on Github is about how I can solve the problem on my end. You should not have to do anything except download a working plugin :) But I have no estimate for when a solution might be available
denny4
denny4OP•2mo ago
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denny4
denny4OP•2mo ago
Oh oh, i try compile
Jckf
Jckf•2mo ago
Yep, the project is configured to compile with Java 21, so older versions will fail. I can adjust this per Minecraft version though. My only concern is if any of the dependencies need a newer Java
denny4
denny4OP•2mo ago
I can test your work and - help you 😊
Jckf
Jckf•2mo ago
I'll let you know when I have something for you :)
denny4
denny4OP•2mo ago
I want to clarify. The plugin sends chunks that have not been loaded by the user? Let's say: the server map is loaded with 100 chunks from [0; 0] coordinate the view distance on the server is set to 12 chunks. - Will this plugin send LODs to the user even if he was not in chunks and his DH did not process them or what?
Jckf
Jckf•2mo ago
The plugin will create LODs on the server and send them to the client so that they don't have to fly around the world to download chunks normally, yes I think this is what you're asking
denny4
denny4OP•2mo ago
oh wow that's what I imagined I just test-launched the server on 1.20.1 - JAVA 21. And I didn’t see this... Well, maybe it’s my mistakes
Jckf
Jckf•2mo ago
It takes a little bit of time for LODs to be generated, especially if your world is not pre-generated You can press F3 in the client and look on the right hand side of the screen to see if DH is sending LOD requests to the server Keep in mind that you must use DH v2.3.0
denny4
denny4OP•2mo ago
By the way, yes, I noticed this, okay, thanks for the answer, I won’t bother you anymore. I'm waiting for your answer about partitioning DHS to 1.19.2 >:) stop
denny4
denny4OP•2mo ago
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Jckf
Jckf•2mo ago
2.3.0 is not released yet. See #links-n-downloads You want the nightly for your version of Minecraft
denny4
denny4OP•2mo ago
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denny4
denny4OP•2mo ago
It will do, the main thing is that it works :)
Jckf
Jckf•2mo ago
That's very bright lol
denny4
denny4OP•2mo ago
on other server (1.19.2) - without DHS, work normaly
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Jckf
Jckf•2mo ago
I think DHS might work on the 1.19.2 server too, even if it gives a lot of errors in the console
denny4
denny4OP•2mo ago
I'll try it right now. Previously I tried it on 2.2.1 you were right
denny4
denny4OP•2mo ago
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denny4
denny4OP•2mo ago
but the BRIGHTNESS remained)
denny4
denny4OP•2mo ago
and..
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Jckf
Jckf•2mo ago
Haha, I'll check out what that might be too Hm You have all kinds of funny problems
denny4
denny4OP•2mo ago
😈 🤫 Is this a bug, or is there something wrong with my settings?
majo24
majo24•2mo ago
Seems more like an issue with the shader compatiblity stuff. You're on mc 1.19.2 right? Theres no iris/oculus version for that mc version, that has DH shader compatiblity. And Optfine only has legacy shader support, which has many issues, if you're using that.
denny4
denny4OP•2mo ago
No, actually there is. Without DNS, it works fine ver server: 1.19.2 ver client: 1.20.1
majo24
majo24•2mo ago
Oh, the client is on 1.20.1? Yea, on that version, there is shader compat And it works fine with the non plugin DH 2.3 version, you say?
denny4
denny4OP•2mo ago
yep
majo24
majo24•2mo ago
Hmm, then I have no clue
denny4
denny4OP•2mo ago
@Jckf maybe this bug is happening because the server is running version 1.19.2, and DHS is sending some "Old" chunks to 1.20.1 - which do not support shaders?
Miki_P98
Miki_P98•2mo ago
It is not the chunks that support shaders, it is DH that supports shaders
denny4
denny4OP•2mo ago
then a bug in DH?
Miki_P98
Miki_P98•2mo ago
Maybe, but it just can't be caused by the plugin on the server Try restarting your client config And disabling all shaders and resourcepacks
denny4
denny4OP•2mo ago
Well then why are the CHUNKS - which were generated by ME PERSONALLY - NORMAL? and chunks loaded via DHS are buggy
Miki_P98
Miki_P98•2mo ago
Maybe the plugin has a bug in it and marks every block as fully lit during generation
denny4
denny4OP•2mo ago
you were ABSOLUTELY right. Alas, DHS will not convey the lighting level :(
denny4
denny4OP•2mo ago
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denny4
denny4OP•4w ago
has this been fixed?
denny4
denny4OP•4w ago
😿
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denny4
denny4OP•4w ago
mods:
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denny4
denny4OP•4w ago
server pl: 1.20.1 PAPER
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denny4
denny4OP•4w ago
@Puhpine (GMT +2) :linux:
Puhpine
Puhpine•4w ago
try removing starlight, then regenererate the LODs
denny4
denny4OP•4w ago
(
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denny4
denny4OP•4w ago
As far as I understand, the problem is in the plugin (server side)
denny4
denny4OP•4w ago
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Puhpine
Puhpine•4w ago
can you still reproduce it with just DH? and did you delete the LODs on both the server and client?
denny4
denny4OP•4w ago
I removed the LOD here and there - everything is still white
denny4
denny4OP•4w ago
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Puhpine
Puhpine•4w ago
then i guess jckf will have to solve this one
denny4
denny4OP•4w ago
"can you still reproduce it with just DH? " - I didn't understand a bit here load chunks manually? If yes, then everything will work fine
Puhpine
Puhpine•4w ago
can you still reproduce it with only DH installed on the client, and only DH installed on the server
denny4
denny4OP•4w ago
I don’t understand.. I have a MOD on the CLIENT. and there is a PLUGIN on the SERVER all other mods are auxiliary (client) and there is only one on the server - which is responsible for processing chunks, I think this does not affect
Puhpine
Puhpine•4w ago
what does auxiliary mean? Giving assistance or support; helping. okay
denny4
denny4OP•4w ago
translator, sorry :) required Mods * iris, fabric api and etc.
Puhpine
Puhpine•4w ago
nothing is required. remove everything but distant horizons and try again
denny4
denny4OP•4w ago
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denny4
denny4OP•4w ago
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Puhpine
Puhpine•4w ago
alright so it is indeed an issue with DH
denny4
denny4OP•4w ago
I understand a little about all these matters and I have an assumption that DHS sends chunks but does not take into account lighting or simply does not send it => DH (client) sets the maximum brightness value (shader) and it is because of this that chunks sent from the server are like this bright.
Puhpine
Puhpine•4w ago
something like that could be happening yea
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