Physics mod pro visual bug

Hello ! It's there a way to fix this visual bug with physics mod pro ? I am using DH 2.1.2a (the last version compatible with Oculus) Thanks !
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43 Replies
Miki_P98
Miki_P98β€’3w ago
I'm not sure what am I looking at, though I see that it is broken That said I'm using Physics mod pro without any issues What other mods do you have? Does it happen with only DH and PM?
ludo_silver
ludo_silverOPβ€’3w ago
It's like the water have priority over Distant Horizons, it goes always in front of it I will try with only the 2 mods and send another pic πŸ‘ By the way I play with a small render distance, this is why near chunks are already rendered by DH
Miki_P98
Miki_P98β€’3w ago
That is normal for DH rendering, but both DH and shaders should do manual water depth check and remove every water that is not in front
ludo_silver
ludo_silverOPβ€’3w ago
Ok I'm an idiot I was playing with the wrong version of physics pro I'm on forge and I was using fabric With the only 2 mods installed it works fine, I can't replicate the bug Thanks !
ludo_silver
ludo_silverOPβ€’3w ago
Oops the problem is still here It wasn't due to the fabric version... The screenshot was taken on a server, and it only happens when on server The configs for physics are the same on client and server
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ludo_silver
ludo_silverOPβ€’3w ago
Of course when I turn off ocean physics client side it works fine (just haven't tested before, it was to be sure it was ocean physics)
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Miki_P98
Miki_P98β€’3w ago
I know it works with DH 2.2+ and Iris/Oculus 1.7.5 Try updating DH and Oculus Oculus 1.7.5 is an experimental alpha, but it is the only thing avaible on forge The best fix would be to use fabric https://github.com/Asek3/Oculus/actions/runs/11198312573/artifacts/2020008921 You need to be logged in
ludo_silver
ludo_silverOPβ€’3w ago
I don't have GitHub account πŸ˜… I didn't know there was an Oculus in dev version I currently don't use Iris because I get the flywheel error (because of Create or another mod that uses flywheel system) Is there any other way to get it ?
Miki_P98
Miki_P98β€’3w ago
I use Create, Iris 1.7.5, DH 2.2.1/2.3 with No issues Try installing Flywheel Iris compat
ludo_silver
ludo_silverOPβ€’3w ago
Okay
Miki_P98
Miki_P98β€’3w ago
Someone can DM you the jar, but I can’t right now You can also try building it yourself
ludo_silver
ludo_silverOPβ€’3w ago
The problem is that, even without shaders (Oculus or Iris installed) I ge the bug With DH latest release
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ludo_silver
ludo_silverOPβ€’3w ago
This is very strange I will try with 2.3
ludo_silver
ludo_silverOPβ€’3w ago
It seems to work fine with 2.3 But DH cache isn't compatible ?
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majo24
majo24β€’3w ago
The LOD format hasn't changed in 2.3. Is it just that LODs from before you changed to 2.3 don't load anymore, or do no LODs at all load?
ludo_silver
ludo_silverOPβ€’3w ago
LOD are fixed πŸ‘ For some reason it generates in "minecraft@@overworld_8823189866303904881" folder, no more in "overworld" folder
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ludo_silver
ludo_silverOPβ€’3w ago
Now I have to make shaders work
ludo_silver
ludo_silverOPβ€’3w ago
When trying to load the game with latest release of Iris and Sodium and Flywheel compat, I get this error (fabric versions of the mods for 1.20.1)
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ludo_silver
ludo_silverOPβ€’3w ago
When loading with Oculus, Embeddium and Flywheel compat I get this one (forge versions of the mods for 1.20.1)
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ludo_silver
ludo_silverOPβ€’3w ago
At least there's no more water glitches but no more shaders too πŸ˜… Does anyone could share the latest Oculus version ? (Forge 1.20.1) Or any idea how I could add shaders with DH 2.3 ?
Miki_P98
Miki_P98β€’3w ago
Try downgrading Create Though I don’t know why you see this as I use a combo of just newest versions I remember! Give me a second
ludo_silver
ludo_silverOPβ€’3w ago
Alright πŸ‘
Miki_P98
Miki_P98β€’3w ago
Or an hour I need to go right now
ludo_silver
ludo_silverOPβ€’3w ago
No problem
Miki_P98
Miki_P98β€’3w ago
Never mind, that was not it :/
ludo_silver
ludo_silverOPβ€’3w ago
Oh πŸ˜•
Miki_P98
Miki_P98β€’3w ago
When I get home, I will send the working version numbers for fabric In 2-3 hours if I remember
ludo_silver
ludo_silverOPβ€’3w ago
Thanks πŸ™ƒ
Miki_P98
Miki_P98β€’3w ago
I have on Fabric MC 1.20.1: - physics-mod-pro-v171a-fabric-1.20.1 - DH 2.3 (in-dev from 05.10) - Create Fabric 0.5.1-f-build.1417+mc1.20.1 (newest) - Embeddium 0.3.25+mc1.20.1 (newest) - Iris 1.7.5+1.20.1 (newest) - Iris & Oculus Flywheel Compat 1.1.4 (newest)
Miki_P98
Miki_P98β€’3w ago
Also this dependency override to avoid some conflicts with Create and Embeddium
ludo_silver
ludo_silverOPβ€’3w ago
You can load it without Sodium ?
Miki_P98
Miki_P98β€’3w ago
I don't see why not, I can test it in a minute
ludo_silver
ludo_silverOPβ€’3w ago
This is the error I get
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Miki_P98
Miki_P98β€’3w ago
Embeddium was giving me more fps and better visuals when without shaders
ludo_silver
ludo_silverOPβ€’3w ago
I'm still on Forge tho, just using synitra connector Sure
Miki_P98
Miki_P98β€’3w ago
Oh, that might break a lot of stuff
ludo_silver
ludo_silverOPβ€’3w ago
But Iris always need Sodium πŸ€” I know I know
Miki_P98
Miki_P98β€’3w ago
On fabric, Embeddium reports partly as Sodium and some mods have an optional dependency for Embeddium instead of Sodium
ludo_silver
ludo_silverOPβ€’3w ago
Yeah It just looks werid to me that Iris was fine with Embeddium But ok
Miki_P98
Miki_P98β€’3w ago
Can't you go with fabric? I can try to send you the Oculus jar if you really need it
ludo_silver
ludo_silverOPβ€’3w ago
My modpack is on Forge, and most of the mods are only available on Forge πŸ˜… So I'm just trying to get the shaders working with physics Well I didn't try with it yet It may fix it πŸ€·β€β™‚οΈ
Miki_P98
Miki_P98β€’3w ago
I've sent the GitHub file in a DM Never used it so IDK what is inside I guess unpack it and try to find the mod inside
ludo_silver
ludo_silverOPβ€’3w ago
Thanks!
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