LODs below Y level 55(56) are stretched.
Second image is the same place but rendered out with actual chunks.
Version is fabric 1.21, a height limit change datapack is present.
All the generation settings are set to highest possible and everything above Y level 55 is generated perfectly with all the details included down to every block.
Yet for some reason, below the said height, all the blocks turn into a single line of stretched voxels.
Are there any ways to fix the issue?
6 Replies
Solution
Try disabling cave culling in dh's settings
Or reduce the cave culling height to the value you want
That fixed the issue, thank you
That fixed the issue, thank you
Nice!