Sometimes DH renders in front of real terrain
I assume this is a problem with the transition feature
On Forge 47.3.7
Minecraft 1.20.1
DistantHorizons-forge-2.3.0-a-dev-1.20.1
NightlyBuild_1.20.1-17b7ee90-2024-10-27T16_13_54-05_00
2 Replies
Can you define sometimes?
It was happening on older versions too
The easiest way to get rid of it back then was to alt-tab couple times or exit and enable back fullscreen
It seems that LODs render in front of the chunks that arent being transitioned into LODs, it just fix itself after a few seconds because the rest of the real chunks and LODs fill in