LODs kind off draw over the rest of the world

I'm having a hard time to describe what's happening, so please take a look at the attached screenshot.

This happens after I alt + tab -ed out and in of the game. Reloading the save fixes the issue, untill I alt + tab again.
The LOD chunks kind off render over the rest of the world, but not really.

This is in singleplayer, though the same issue happens in mutliplayer as well.

I'm using fabric and I'm on minecraft 1.21.1. I'm using Complementary Reimagined r5.3 as a shader.

System specs

32 gb ddr4 3600 RAM
Ryzen 9 5900x
Radeon rx 6700xt

Log is attached.
image.png
latest.log397.05KB
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