DH 2.3 Nightly Build config different ver NightlyBuild_1.20.1-14edd630-2024-10-11T22_14_01-05_00.zip
Something has changed all DH 2.3 Nightly Build settings. different version NightlyBuild_1.20.1-14edd630-2024-10-11T22_14_01-05_00.zip
Everything can be adjusted normally until later versions, then the Distant Horizone Fog part cannot be edited when other mods are installed. At first I thought it was due to other mods but apparently not. Just add a few other mods and this section will be disabled and cannot be adjusted
9 Replies
There is no known fix yet
In theory it is still a different mod that disables the fog toggle through DH API
Does it work on its own?
:depressed: But previous versions are still normal. Until the recent UI update it was like that
If it's just DH, everything is normal
:4337sapo:
We know, we don’t know why
Either a bug was fixed and now another mod disables fog correctly or a bug was created that a phantom mod disables the fog
I found it :cou:
https://discord.com/channels/881614130614767666/1309441633699364914
@Miki_P98 But it't not fixed yet
:joewait:
If another mod is setting a config value via the API not being able to change it via the UI is expected behavior.
That being said this isn't great behavior since it is very confusing.
If/when the UI is ever re-written it would be better to gray out options that are set via the API to prevent confusion like this.
🧐 So if that's the case, it's not a bug, right? And is there any way to fix that situation?
In future versions?
Well yes, but actually no.
The API overriding the UI is intensional behavior however the lack of change on the UI is a bug.
That being said a very low priority bug.
Well, why does Iris mess with DH fog though
it does make sense to block it when a shader is active, it doesnt make sense why its doing that with no shader active