Game Rendering Two Worlds? Iris/Fabric + DH

I'm using the latest version of everything, connected to a server I've hosted through a cloud service running Forge. Here is a screenshot of my world. Reverting to a vanilla client solves the issue but the draw distance makes me sad. Are there any other details I can provide that would be helpful to diagnose this? Thanks!
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9 Replies
Puhpine
Puhpine•2mo ago
Doe your server have multiple overworlds? Did you name the server the default "Minecraft Server" in your server list?
Minuteman
MinutemanOP•2mo ago
No, and no Again, the issue is totally fixed and there is no terrain that looks like this when I launch the game without mods
Puhpine
Puhpine•2mo ago
Can you try deleting your SQLite file at /lodstored
YAGPDB.xyz
YAGPDB.xyz•2mo ago
Single Player: - Overworld: .minecraft/saves/WORLD_NAME/data/DistantHorizons.sqlite - Nether: .minecraft/saves/WORLD_NAME/DIM-1/data/DistantHorizons.sqlite - End: .minecraft/saves/WORLD_NAME/DIM1/data/DistantHorizons.sqlite - Custom Dimensions: .minecraft/saves/WORLD_NAME/DIMENSION_FOLDER/data/DistantHorizons.sqlite Multiplayer: - .minecraft/Distant_Horizons_server_data/SERVER_NAME/
Puhpine
Puhpine•2mo ago
This will reset your DH chunks
Minuteman
MinutemanOP•2mo ago
If DH is client-side and optional both ways, what's the advantage of putting DH on my server as well as my client?
Miki_P98
Miki_P98•2mo ago
If you put it on the client you will see the LODs, and if you put it on the server the server will send you LODs /server
YAGPDB.xyz
YAGPDB.xyz•2mo ago
Distant Generation doesn't work in multiplayer, meaning DH won't be able to generate LODs for chunks outside the vanilla render distance. Instead, as you travel around the world, LODs will be generated for areas you've visited. In the next update, DH 2.3, you will be able to add DH to your server granted it's running a compatible mod/plugin loader (Fabric, (Neo)Forge, Bukkit and their derivatives). This will allow the server to generate LODs and send them to the client, making distant generation possible on multiplayer. If you wish to try 2.3 early, read everything in this thread: https://discord.com/channels/881614130614767666/1285883332768563284 Keep in mind that this build is still experimental, we do not encourage using it on large servers until further testing.
{TR}mitat52
{TR}mitat52•2mo ago
why bot answered so well?😅
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