Is there any way to remove an area previously rendered?
I have a rather large map where there is quite a lot of work in progress areas that look really messy, I take a lot of screenshots and and videos and those areas are preventing me from taking shots in that general direction.
6 Replies
you can delete all LODs for them to regenerate by deleting the DB
/lodstored
Single Player:
- Overworld:
.minecraft/saves/WORLD_NAME/data/DistantHorizons.sqlite
- Nether: .minecraft/saves/WORLD_NAME/DIM-1/data/DistantHorizons.sqlite
- End: .minecraft/saves/WORLD_NAME/DIM1/data/DistantHorizons.sqlite
- Custom Dimensions: .minecraft/saves/WORLD_NAME/DIMENSION_FOLDER/data/DistantHorizons.sqlite
Multiplayer:
- .minecraft/Distant_Horizons_server_data/SERVER_NAME/
As for only selected sections, you can most likely manually delete them from the BD
Using SQL and code/GUI viewer
yeah i really don't want to start over
it told me the file was too big
do you have any reccomendations?
Not really
Maybe Python code?
eh maybe i'll just look the other way lol
thanks anyway
i just found DB browser and that didn't complain when i opened the sql file