Photon, bliss, bsl and aurora shaders aren't loading lod's or aren't shading lod's
Im using embeddium and oculus and the shaders either don't even load past my regular render distance or doesn't shade the lod chunks.
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this is with bliss
this is with aurora
and this is with bsl
im using all of versions that the shader support page said to use
What is your DH and Oculus versions?
oculus is 1.6.15a and dh is 2.2.1
Only Oculus 1.7+ has DH shader support
/shadersupport
Distant Horizons and Iris Shader Support Requirements:
- DH 2.1 + Iris
- Minecraft 1.20.1, 1.20.4, 1.20.6, 1.21
- Sodium 0.5.8+
- Iris 1.7.0 - 1.7.3
- Fabric API
- A compatible shaderpack: https://gist.github.com/Steveplays28/52db568f297ded527da56dbe6deeec0e
- DH 2.2 + Iris
- Minecraft 1.20.1, 1.21.1
- Sodium 0.5.8+
- Iris 1.7.5, 1.8, or newer
- Fabric API
- A compatible shaderpack: https://gist.github.com/Steveplays28/52db568f297ded527da56dbe6deeec0e
Gist
Distant Horizons shader compatibility info
Distant Horizons shader compatibility info. GitHub Gist: instantly share code, notes, and snippets.
And only alpha Oculus 1.8 has DH 2.2.1 support only on MC 1.20.1
so do i have to switch to oculus version 1.7.0
To Oculus 1.7 and DH 2.1.2 or to Oculus 1.8 alpha with DH 2.2.1 or 2.3
How do I get oculus 1.8 alpha
It's only on their GitHub for now
are you using bliss's indev version?