other mod causing LOD slightly offset from world

i tested this with just the necessary mods and the issue doesnt exist, but in the remade and remastered modpack, the world is slightly disconnected from the LOD. this isnt a problem with distant horizons itself, so im just wondering if anyone knows which mods can cause this
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Solution:
chunks fade in has a world curvature feature, it was the problem. thank you!
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7 Replies
Miki_P98
Miki_P987d ago
/fog
YAGPDB.xyz
YAGPDB.xyz7d ago
You can remove fog in the config at: Advanced > Graphics > Fog > "Disable vanilla fog" or with mods like Sodium Extras, Optifine, or some other fog removal mod. If the fog is still there and you have BCLib installed you’ll have to disable BCLib’s fog.
Miki_P98
Miki_P987d ago
My guess is BCLIB
レイ
レイ7d ago
thanks, but that wasnt what i was asking for help with
Miki_P98
Miki_P987d ago
OK, I see Disable earth/world curvature in DH and shader settings And all mods that might add it Or try to match it everywhere
レイ
レイ7d ago
a mod adding a slight curve would make sense thank you for the lead
Solution
レイ
レイ7d ago
chunks fade in has a world curvature feature, it was the problem. thank you!
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