43 Replies
/overdraw
Hole at the edge of vanilla Render Distance, especially during movement:
This is caused by either vanilla terrain not loading in fast enough, or shader's incorrect overdraw prevention implementation or configuration (if you use one)
Some world gen speed improvement can be found when adding these two mods, but the affect will be minor:
- Noisium
- Faster Random
There is another mod that may help:
C2ME
. However, it can decrease DH generation speed by up to 35%.
The easiest fix is to move slower and/or ignore it. This hole is most visible while moving over not generated (by vanilla) terrain. Moving over that terrain every subsequent time may not create the hole. And moving slower will give MC more time to load the chunks as you go.
If none of that helped, you can also tune the overdraw prevention, look at the third section to know how.
Low quality full blocks behind and around non-full block, e.g. fences or ladders:
This is intended behavior, to prevent holes in the world while you move, DH will overlap with some part of the vanilla terrain.
How much of the terrain is covered is determined by the overdraw prevention:
- 1.0
will mean DH LODs start where vanilla chunks end.
- 0.0
will mean that DH render everywhere starting from your position.
To fix this, you can either:
- Increase your vanilla RD, which will move the DH LODs further from you.
- Tune the Overdraw Prevention setting, see the next section to know how.
Where to edit the overdraw prevention setting?
Overdraw prevention setting can be edited inside the DH config under:
Advanced > Graphics > Advanced Graphics
But if you use shaders, they will override and take control of the overdraw prevention.
In that case, check the shader's settings, if overdraw prevention is not there, contact the shader devs or change the shader you use.also why is dh loading chunks from teh other realms server i have?
@The Pi Guy (GMT+1)
its broken
btw im using the nightly version
If you have named both servers the same name it will happen
oh
buh
what if i cant do anything abt it
you can try changing the way DH saves from the name of the server to the ip of the server
in where
advanced, multiplayer
oh thanks
lemme load up mc real quack
this good?
just ip is probably better
oh
y?
now when you update your mc version, all your LODs will be gone
or change the name
smart
gonna change it
this is taking 10 years
distant generation doesnt work on servers
it does
then its generating to the server's max render distance
oh
this aint normal
40 fps
looks about right with integrated graphics
normally even without dh it runs at only 1-20 fps
so its running better than it should?
weird but alrigfht
yup
i think dh is doing smth to make it run faster
lol
it shouldnt
well it kinda is
vuhh
uhh
what
im running mc
lol
what about it?
youre gpu limited
because youre running shaders
normally its at max
the cpu
even with DH + shaders?
yup
weird
this is awsome
hang on
its running at 50 fps now
we should ask the dev
dont think thats necessary
but its making mc run 300% faster
idk
using 50% less cpu
and 25% less gpu
also
it is cool