I want just 1 page like coverlettergpt. how can I do this with the opensaas boilerplate?
like the title is saying i want to build my own app and ship it fast like real fast. I want a simple 1 page website like coverlettergpt and just have my app there and of course auth before using it. and maybe below the app a buy credits section. how can I do this with the opensaas boilerplate? should I not delete a lot of stuff?
61 Replies
Hi @Hugoo. I'm kapa.ai, your friendly support bot. I will try to answer your question by searching through the knowledge base. :wave:
----------------------
Yes, you can definitely use the OpenSaaS template as a starting point for your application and modify it according to your needs. Here are the steps you can follow:
1. Create a new project with the OpenSaaS template: You can create a new Wasp project using the OpenSaaS template by running the following command in your terminal:
Replace
<project-name>
with the name of your project. This command will create a new directory with your project name and set up the OpenSaaS template in it (source (https://wasp-lang.dev/docs/project/starter-templates#available-templates)).
2. Remove unnecessary parts: The OpenSaaS template comes with many features like Stripe Payments, OpenAI GPT API, Google Auth, SendGrid, Tailwind, & Cron Jobs. You can remove the parts you don't need. For example, if you don't need the blog, you can remove the related code. All the Admin Dashboard code is in src/client/admin
(source (https://discord.com/channels/686873244791210014/1220792321805647872)).
3. Modify the landing page: OpenSaaS comes with a landing page. You can modify this page to look like the one-page website you want. You can use Tailwind CSS for styling, which is already included in the OpenSaaS template (source (https://discord.com/channels/686873244791210014/1204153431019753512)).
4. Add authentication: OpenSaaS also comes with authentication. You can modify it to fit your needs. If you need help with this, you can refer to the Wasp tutorial on adding authentication (source (https://discord.com/channels/686873244791210014/1216800131567849492)).
5. Add a 'Buy Credits' section: You can add a new section to your page for buying credits. OpenSaaS comes with Stripe Payments, so you can use that for handling payments.
Remember, the goal is to remove the parts you don't need and keep the ones you do. This way, you can quickly get your application up and running.
----------------------
Note: you can ask me a follow up question by @ mentioning me again :speech_balloon:
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Sorry @Hugoo, I seem to be having a bit of trouble. Don't worry though, I've pinged my support and they will try to fix me up! :technologist:
Perhaps try again in 15mins?@kapa.ai i'm thinking about just building my own landing page in react and tailwind css with my app and the credits section with my own navbar at the top. and use wasp boilerplate as backend for auth, payment e.g is this a good idea?
Let me check the knowledge base for you. One moment! :books:
----------------------
Yes, that's a great idea! Wasp is designed to work well with a modern web development stack, and it currently supports React for the frontend. You can definitely build your own landing page with React and Tailwind CSS, and use Wasp for the backend functionalities like authentication and payments.
Here are some points to consider:
1. Authentication: Wasp provides authentication support out of the box. You can configure the
auth
field in your app
declaration in the main.wasp
file to enable authentication for your app (source (https://wasp-lang.dev/docs/auth/overview)).
2. Payments: While the OpenSaaS template comes with Stripe Payments, Wasp itself doesn't provide built-in support for payments yet. You would need to implement this part yourself or use a third-party library.
3. Routing: Wasp uses React Router for routing. You can define your routes in the main.wasp
file and create corresponding React components for each route (source (https://wasp-lang.dev/docs/routes)).
4. Styling: Wasp doesn't dictate how you should style your app. You're free to use any CSS-in-JS library or traditional CSS. The OpenSaaS template uses Tailwind CSS for styling, and you can continue to use it for your landing page (source (https://wasp-lang.dev/docs/auth/social-auth/github#6-creating-the-client-pages)).
Remember, the goal is to leverage the strengths of Wasp (like authentication, database handling, and server-side rendering) while using React and Tailwind CSS to build a custom frontend that suits your needs.
----------------------
Note: you can ask me a follow up question by @ mentioning me again :speech_balloon:
----------------------
Sorry @Hugoo, I seem to be having a bit of trouble. Don't worry though, I've pinged my support and they will try to fix me up! :technologist:
Perhaps try again in 15mins?@Hugoo yeah I think going with OpenSaas is a good way to go, it basically has just one (or two) public facing pages, landing page and pricing, and then the app is behind the auth (where app is that AI schedule producer, but you can impelemnt wateer you want).
So yeah, for what you are doing, OpenSaas sounds good to me.
Will yo have to delete some stuff? Well maybe, if you don't need some stuff. I think docs should guide you through that in a quite detailed manner.
yep with the docs i figured it out was just wondering about if I should start with the boilerplate 🙂
thanks!
Aha got it now @Hugoo -> well that is not super easy to answer, I think it depend son what you like better, deleting or adding stuff :D, but from what you described, I thikn starting with OpenSaas is the way to go most likely, especially since it has all the Stripe stuff set up and ready to go.
yep starting with the opensaas boilerplate seems the best option right now 🙂
@kapa.ai random question but why is the DB migrate taking like 20 minutes on my local machine (running WSL ubuntu) and on my macbook the DB-migrate is fast like 30 seconds fast
Let me check the knowledge base for you. One moment! :books:
----------------------
The difference in speed for the
wasp db migrate-dev
command between your local machine running WSL Ubuntu and your MacBook could be due to several factors:
1. Hardware Specifications: The hardware specifications of your local machine and MacBook could be different. Factors such as the speed of your CPU, the amount of RAM you have, and the speed of your hard drive can all affect the speed of database operations.
2. Docker Performance: If you're using Docker to run your database, there could be performance differences between running Docker on WSL Ubuntu and macOS. Docker can sometimes be slower on certain platforms due to the way it interacts with the file system (source (https://github.com/wasp-lang/wasp/issues/172)).
3. Database Size: If your database on your local machine is larger or more complex than the one on your MacBook, this could also lead to longer migration times.
4. Network Issues: If your database is hosted remotely and not on your local machine, network issues could be slowing down your migrations.
5. WSL Performance: There are known issues with file system performance in WSL (Windows Subsystem for Linux), especially in WSL1. If you're using WSL1, consider upgrading to WSL2, which has significant file system performance improvements (source (https://discord.com/channels/686873244791210014/1223569423177089093)).
Without more specific information about your setup, it's hard to say exactly what's causing the difference in speed. However, these are some common factors that could be contributing to the issue.
----------------------
Note: you can ask me a follow up question by @ mentioning me again :speech_balloon:
----------------------
Sorry @Hugoo, I seem to be having a bit of trouble. Don't worry though, I've pinged my support and they will try to fix me up! :technologist:
Perhaps try again in 15mins?my local windows machine got better specs on all fronts compared to my macbook pro 💀
it's probably the docker performance I guess
@kapa.ai how can I check if i'm using WSL 1 instead of 2 so how can I check my WSL version (lazy to just google it lol)
Let me check the knowledge base for you. One moment! :books:
----------------------
You can check your WSL version by following these steps:
1. Open your terminal.
2. Enter the following command:
This command will list all installed distributions of WSL and their corresponding versions. If you're using WSL 2, it should say '2' under the 'VERSION' column next to your distribution name. If it says '1', you're using WSL 1. ---------------------- Note: you can ask me a follow up question by @ mentioning me again :speech_balloon: ---------------------- Sorry @Hugoo, I seem to be having a bit of trouble. Don't worry though, I've pinged my support and they will try to fix me up! :technologist: Perhaps try again in 15mins?
This command will list all installed distributions of WSL and their corresponding versions. If you're using WSL 2, it should say '2' under the 'VERSION' column next to your distribution name. If it says '1', you're using WSL 1. ---------------------- Note: you can ask me a follow up question by @ mentioning me again :speech_balloon: ---------------------- Sorry @Hugoo, I seem to be having a bit of trouble. Don't worry though, I've pinged my support and they will try to fix me up! :technologist: Perhaps try again in 15mins?
@kapa.ai running V2 on all. so that's not the problem I would say it's probably docker so 2. docker performance can I fix this by any chance because it's mad annoying to just wait 20+ minutes on a DB migrate while I know my macbook can do it in 30 seconds also running docker.
Let me check the knowledge base for you. One moment! :books:
----------------------
Yes, Docker performance can indeed be a bottleneck, especially on certain platforms. Here are a few things you can try to improve Docker performance on WSL:
1. Enable WSL Integration in Docker Desktop: This allows your WSL environment to communicate with the Docker daemon running on Windows. Here are the steps to set it up:
- Open Docker Desktop settings.
- Go to the "General" tab.
- Enable the "Expose daemon on tcp://localhost:2375 without TLS" option.
- Apply the changes and restart Docker Desktop.
In your WSL terminal, set the DOCKER_HOST environment variable:
You might want to add this line to your shell profile (e.g., ~/.bashrc or ~/.zshrc) to make it persistent across sessions (source (https://discord.com/channels/686873244791210014/1194876839911510046)). 2. Increase Docker Resources: Docker Desktop allows you to allocate more resources (CPU, Memory) to Docker in the Docker Desktop settings. Increasing these resources could potentially improve performance. 3. Use Docker Volumes for Data Storage: Docker volumes provide the best performance for storing data. If you're not already using volumes for your database data, consider switching to them. 4. Keep Your Images Small: Larger Docker images take longer to build and start. Try to keep your Docker images as small as possible by removing unnecessary files and using multi-stage builds. Remember, these are general tips and the effectiveness can vary depending on your specific setup. If none of these tips help, it might be worth looking into other factors that could be affecting performance, such as network issues or hardware limitations. ---------------------- Note: you can ask me a follow up question by @ mentioning me again :speech_balloon: ---------------------- Sorry @Hugoo, I seem to be having a bit of trouble. Don't worry though, I've pinged my support and they will try to fix me up! :technologist: Perhaps try again in 15mins?
In your WSL terminal, set the DOCKER_HOST environment variable:
You might want to add this line to your shell profile (e.g., ~/.bashrc or ~/.zshrc) to make it persistent across sessions (source (https://discord.com/channels/686873244791210014/1194876839911510046)). 2. Increase Docker Resources: Docker Desktop allows you to allocate more resources (CPU, Memory) to Docker in the Docker Desktop settings. Increasing these resources could potentially improve performance. 3. Use Docker Volumes for Data Storage: Docker volumes provide the best performance for storing data. If you're not already using volumes for your database data, consider switching to them. 4. Keep Your Images Small: Larger Docker images take longer to build and start. Try to keep your Docker images as small as possible by removing unnecessary files and using multi-stage builds. Remember, these are general tips and the effectiveness can vary depending on your specific setup. If none of these tips help, it might be worth looking into other factors that could be affecting performance, such as network issues or hardware limitations. ---------------------- Note: you can ask me a follow up question by @ mentioning me again :speech_balloon: ---------------------- Sorry @Hugoo, I seem to be having a bit of trouble. Don't worry though, I've pinged my support and they will try to fix me up! :technologist: Perhaps try again in 15mins?
thanks will try this!
@kapa.ai is there a FAQ section component online from a react js tailwind css library for free?
Let me check the knowledge base for you. One moment! :books:
----------------------
I'm sorry, but the provided knowledge sources do not contain information about a free FAQ section component from a React.js Tailwind CSS library. However, you can easily create your own FAQ section using React and Tailwind CSS, or search for open-source components on platforms like GitHub or npm.
----------------------
Note: you can ask me a follow up question by @ mentioning me again :speech_balloon:
----------------------
Sorry @Hugoo, I seem to be having a bit of trouble. Don't worry though, I've pinged my support and they will try to fix me up! :technologist:
Perhaps try again in 15mins?
@kapa.ai how can I open my local host on mobile can’t find a way to make it work
Let me check the knowledge base for you. One moment! :books:
----------------------
To access your local host on your mobile device, you need to ensure that your mobile device and your local machine are on the same network. Here are the steps you can follow:
1. Find your local machine's IP address: This is usually a private IP address assigned by your router. The method to find this varies by operating system. On Windows, you can use the
ipconfig
command in the command prompt. On macOS and Linux, you can use the ifconfig
command in the terminal.
2. Start your Wasp app: Run the wasp start
command in your project directory. This will start your Wasp app on localhost:3000
.
3. Access your app on your mobile device: Open a web browser on your mobile device and enter your local machine's IP address followed by the port number. For example, if your local machine's IP address is 192.168.1.2
, you would enter 192.168.1.2:3000
in your mobile web browser.
Please note that due to some network restrictions or firewall settings, you might not be able to access your local host on your mobile device. In such cases, you might need to adjust your firewall settings or use a service like ngrok (https://ngrok.com/) to expose your local server over the internet (source (https://discord.com/channels/686873244791210014/1218081390176763914)).
Also, if you're using WSL (Windows Subsystem for Linux), there might be additional steps required to expose your local server to your network. You can refer to this support thread (https://discord.com/channels/686873244791210014/1223569423177089093) for more information.
----------------------
Note: you can ask me a follow up question by @ mentioning me again :speech_balloon:
----------------------
Sorry @Hugoo, I seem to be having a bit of trouble. Don't worry though, I've pinged my support and they will try to fix me up! :technologist:
Perhaps try again in 15mins?Here's something on that topic: https://github.com/wasp-lang/learning-materials/?tab=readme-ov-file#testing-wasp-apps-on-local-network
GitHub
GitHub - wasp-lang/learning-materials: A place to collect some usef...
A place to collect some useful learning materials for Wasp - wasp-lang/learning-materials
thanks! just want to check mobile layout on my phone sometimes haha
Yep yep, I also sometimes need to do that since the mobile emulator doesn't paint the full picture 😄
@Hugoo did you figure out what is it with
wasp db migrate-dev
, why is it so slow? THere are issues with Docker being slow on Windows in some scenarios, but since you are on WSL I woudl assume that doesn't happen. Maybe if our database is being stored on the windows file system hm. You are using wasp start db
right? When you run it, it prints at the very start information on where it put the database -> what does it say?Tbh I didn’t bother because the migrating just finished. But it’s annoying because I start new projects and just know that I can make lunch or something during migrating🤣
Yes I’m following the docs step by step
I’ll take a look when I’m back home!
@martinsos from what I can tell wasp succesfully started a DB using Docker. I don't see anything indicating storing it locally on windows.
so I think it's stored in docker volumes folder if i'm not mistaken.
Yes my DB is stored here:
@kapa.ai I don't have a .env.client file only an .env.cient.example file so I can't run it locally because I need a .env.client file why don't i have this?
Let me check the knowledge base for you. One moment! :books:
----------------------
The
.env.client
and .env.server
files are not included in the version control by default to prevent sensitive data like API keys and database credentials from being exposed. Instead, example files (.env.client.example
and .env.server.example
) are provided as templates.
To create your .env.client
file, you can simply make a copy of the .env.client.example
file and rename it to .env.client
. Then, fill in the necessary environment variables as per your application's requirements.
Here's how you can do it:
1. Navigate to the root directory of your project.
2. Make a copy of the .env.client.example
file and rename it to .env.client
.
3. Open the .env.client
file and replace the placeholder values with your actual values.
Remember, never commit your .env.client
and .env.server
files to version control. They are already included in the .gitignore
file that comes with Wasp to prevent them from being committed accidentally (source (https://wasp-lang.dev/docs/project/env-vars#defining-env-vars-in-development)).
----------------------
Note: you can ask me a follow up question by @ mentioning me again :speech_balloon:
----------------------
Sorry @Hugoo, I seem to be having a bit of trouble. Don't worry though, I've pinged my support and they will try to fix me up! :technologist:
Perhaps try again in 15mins?i've followed the steps from the guide @kapa.ai but it's not working it's not loading.
Simply run your app with wasp start
Look for this part of Wasp's output in the terminal:
[ Client ] VITE v5.2.6 ready in 229 ms
[ Client ]
[ Client ] ➜ Local: http://localhost:3000/
+[ Client ] ➜ Network: http://192.168.1.39:3000/
+[ Client ] ➜ Network: http://198.19.249.3:3000/
+[ Client ] ➜ Network: http://192.168.215.0:3000/
[ Client ] ➜ press h + enter to show help
Try opening the app on your phone using one of the URLs.
You might get just one Network URL, use that one. If you got multiple network interfaces on your machine, you'll get more URLs, just try them all until you see the client of your app open.
Important: the app is still not functional. For that we need to adjust some env variables.
Edit .env.server to contain:
WASP_WEB_CLIENT_URL=http://192.168.1.39.nip.io:3000
^ This is the URL with the IP you picked in step 3 above
You'll notice we wrote the URLs like this:
http://<your-ip>.nip.io:<port>
1. nip.io is a simple DNS service that we can use during development (we'll explain below a bit more)
2. The <port> part is 3000 for the client, and 3001 for the server
WASP_SERVER_URL=http://192.168.1.39.nip.io:3001
And the .env.client to contain:
REACT_APP_API_URL=http://192.168.1.39.nip.io:3001
Why we defined those env vars
We defined WASP_WEB_CLIENT_URL to make sure CORS works.
We defined WASP_SERVER_URL to make sure OAuth redirects work. You'll need to adjust your redirect URLs for each of the OAuth providers as well.
We defined REACT_APP_API_URL so our client where to find our server on the local network, otherwise it won't work.
Try loading your website again on your phone, for the example above, we would now open http://192.168.1.39.nip.io:3000
I followed these steps.
Let me check the knowledge base for you. One moment! :books:
----------------------
If you've followed all the steps correctly and your app is still not loading on your mobile device, there could be a few reasons why this is happening:
1. Network Issues: Ensure that your mobile device and your local machine are on the same network. If they are on different networks, your mobile device won't be able to access your local server.
2. Firewall Settings: Your firewall settings might be blocking incoming connections to your local server. You might need to adjust your firewall settings to allow connections to your local server.
3. Incorrect Environment Variables: Double-check the environment variables in your
.env.server
and .env.client
files. Make sure the IP address and port number match the ones you're using to access your app on your mobile device.
4. Server Not Running: Ensure that your server is running. You can check this by looking at the output in your terminal after running the wasp start
command.
If you're still having trouble, it might be helpful to look at the console output in your terminal for any error messages. You can also try accessing your app on a different device to see if the issue is specific to your mobile device.
Remember, the goal is to ensure that your mobile device can communicate with your local server. This requires that they are on the same network, that your firewall settings allow the connection, and that your server is running and accessible at the correct IP address and port number.
----------------------
Note: you can ask me a follow up question by @ mentioning me again :speech_balloon:
----------------------
Sorry @Hugoo, I seem to be having a bit of trouble. Don't worry though, I've pinged my support and they will try to fix me up! :technologist:
Perhaps try again in 15mins?@kapa.ai I think the firewall settings isn't correct because i'm on the correct network
Let me check the knowledge base for you. One moment! :books:
----------------------
If you suspect that your firewall settings might be preventing your mobile device from accessing your local server, you can try adjusting your firewall settings to allow incoming connections to your server.
Here's a general guide on how you can do this:
1. Windows:
- Open the Control Panel.
- Click on "System and Security".
- Click on "Windows Defender Firewall".
- Click on "Advanced settings".
- Click on "Inbound Rules" in the left pane.
- Click on "New Rule..." in the right pane.
- Select "Port" and click "Next".
- Select "TCP" and specify the port number of your local server (usually 3000 for Wasp apps).
- Click "Next" until you finish the wizard, and then give your new rule a name.
2. macOS:
- Open System Preferences.
- Click on "Security & Privacy".
- Click on the "Firewall" tab.
- Click on the lock icon to make changes and enter your password.
- Click on "Firewall Options...".
- Click on the "+" button to add a new rule.
- Select your server application from the list and set it to "Allow incoming connections".
3. Linux (Ubuntu):
- Open the terminal.
- Use the
ufw
command to allow incoming connections to your server port. For example, if your server is running on port 3000, you would use the following command:
Please note that these are general instructions and the exact steps might vary depending on your operating system version and configuration. Also, keep in mind that modifying your firewall settings can have security implications, so make sure you understand what you're doing.
If adjusting your firewall settings doesn't solve the issue, it might be worth looking into other potential causes, such as network issues or server configuration problems (source (https://discord.com/channels/686873244791210014/1223569423177089093)).
----------------------
Note: you can ask me a follow up question by @ mentioning me again :speech_balloon:
----------------------
Sorry @Hugoo, I seem to be having a bit of trouble. Don't worry though, I've pinged my support and they will try to fix me up! :technologist:
Perhaps try again in 15mins?@kapa.ai can i not use the following ngrok for this?
Let me check the knowledge base for you. One moment! :books:
----------------------
Yes, you can use ngrok (https://ngrok.com/) to expose your local server over the internet, which would allow you to access your app from your mobile device even if it's not on the same network. Here's how you can do it:
1. Download and install ngrok.
2. Start your Wasp app with
wasp start
.
3. In a new terminal window, start ngrok and point it to the port your Wasp app is running on (usually 3000). You can do this with the following command:
4. ngrok will provide you with a public URL that you can use to access your app. You can enter this URL in your mobile device's web browser to access your app.
5. Remember to update your .env.server
and .env.client
files with the ngrok URL for the WASP_WEB_CLIENT_URL
, WASP_SERVER_URL
, and REACT_APP_API_URL
variables.
Please note that the free version of ngrok has some limitations, such as a limited number of connections per minute and the public URL changing every time you start ngrok. If you're using your app in a production environment, you might want to consider using a more permanent solution for exposing your server over the internet (source (https://discord.com/channels/686873244791210014/1218081390176763914)).
----------------------
Note: you can ask me a follow up question by @ mentioning me again :speech_balloon:
----------------------
Sorry @Hugoo, I seem to be having a bit of trouble. Don't worry though, I've pinged my support and they will try to fix me up! :technologist:
Perhaps try again in 15mins?okay but @kapa.ai nip.io does the same basically right
Let me check the knowledge base for you. One moment! :books:
----------------------
Yes, both ngrok (https://ngrok.com/) and nip.io (https://nip.io/) serve the purpose of making your local server accessible over the internet, but they do it in slightly different ways:
- ngrok creates a secure tunnel to your localhost and provides you with a public URL that you can use to access your local server over the internet. This is useful when you want to share your local server with someone who is not on your local network, or when you want to access your local server from a mobile device that is not on the same network.
- nip.io is a wildcard DNS service that maps
<anything>.<your-ip>.nip.io
to <your-ip>
. This is useful when you need a domain name that resolves to a specific IP address, such as when you're testing a multi-tenant application where each tenant is identified by a different subdomain.
In the context of accessing your local server from your mobile device, if your mobile device is on the same network as your local machine, you can use nip.io to access your local server using your local machine's IP address. If your mobile device is not on the same network, you can use ngrok to create a secure tunnel to your local server and access it using the public URL provided by ngrok (source (https://discord.com/channels/686873244791210014/1218081390176763914)).
----------------------
Note: you can ask me a follow up question by @ mentioning me again :speech_balloon:
----------------------
Sorry @Hugoo, I seem to be having a bit of trouble. Don't worry though, I've pinged my support and they will try to fix me up! :technologist:
Perhaps try again in 15mins?@kapa.ai I'm running WSL and changed the firwall steps for ubuntu and windows and still it isn't working
Let me check the knowledge base for you. One moment! :books:
----------------------
If you've adjusted your firewall settings on both Ubuntu and Windows and you're still unable to access your local server from your mobile device, there could be other factors at play. Here are a few additional things you can try:
1. Restart Your Server and Devices: Sometimes, a simple restart can help resolve network issues. Try restarting your local server, your computer, and your mobile device, and then see if you can access your local server from your mobile device.
2. Check Your Network Settings: Make sure that your mobile device is connected to the same network as your local machine. If they're on different networks, your mobile device won't be able to access your local server.
3. Try a Different Device or Browser: Try accessing your local server from a different device or a different web browser on your mobile device. This can help you determine whether the issue is specific to your mobile device or web browser.
4. Use a Service Like ngrok: If you're still unable to access your local server from your mobile device, you might want to consider using a service like ngrok (https://ngrok.com/) to expose your local server over the internet. This can help you bypass any network restrictions or firewall settings that might be preventing your mobile device from accessing your local server.
If none of these suggestions work, it might be helpful to look for any error messages in your server logs or your mobile device's web browser console. These error messages can provide clues about what might be causing the issue (source (https://discord.com/channels/686873244791210014/1223569423177089093)).
----------------------
Note: you can ask me a follow up question by @ mentioning me again :speech_balloon:
----------------------
Sorry @Hugoo, I seem to be having a bit of trouble. Don't worry though, I've pinged my support and they will try to fix me up! :technologist:
Perhaps try again in 15mins?
well i'm using ethernet cable and the network name is different but i'm 99% sure i'm on the wifi network that's the same as ethernet network ,because I've done this in the past on the same wifi network. @kapa.ai
Let me check the knowledge base for you. One moment! :books:
----------------------
If your local machine is connected to the network via an Ethernet cable and your mobile device is connected via Wi-Fi, they should still be able to communicate with each other as long as they are on the same network.
Here are a few things you can check:
1. Verify They Are on the Same Network: You can verify this by checking the IP addresses of your local machine and your mobile device. They should both have the same subnet. For example, if your local machine's IP address is
192.168.1.2
, your mobile device's IP address should be something like 192.168.1.x
.
2. Try Pinging Your Mobile Device from Your Local Machine: You can do this by finding the IP address of your mobile device and then using the ping
command in your terminal. For example, if your mobile device's IP address is 192.168.1.3
, you would enter ping 192.168.1.3
in your terminal. If you receive a response, it means your local machine can communicate with your mobile device.
3. Check Your Router Settings: Some routers have settings that isolate wired and wireless devices for security reasons. If this setting is enabled, your wired and wireless devices won't be able to communicate with each other even if they are on the same network. You can check this setting in your router's configuration interface.
If you've checked all of these things and you're still unable to access your local server from your mobile device, it might be worth looking into other potential causes, such as server configuration issues or software conflicts (source (https://discord.com/channels/686873244791210014/1223569423177089093)).
----------------------
Note: you can ask me a follow up question by @ mentioning me again :speech_balloon:
----------------------
Sorry @Hugoo, I seem to be having a bit of trouble. Don't worry though, I've pinged my support and they will try to fix me up! :technologist:
Perhaps try again in 15mins?yes my router address is the same on my phone network as my pc network @kapa.ai I also chagned the firewalls and added the port connection. do I nee ngrok now>
Let me check the knowledge base for you. One moment! :books:
----------------------
If your local machine and mobile device are on the same network and you've correctly configured your firewall settings, you should be able to access your local server from your mobile device without needing to use ngrok.
However, if you're still unable to access your local server, using ngrok could be a good workaround. Here's how you can do it:
1. Download and install ngrok.
2. Start your Wasp app with
wasp start
.
3. In a new terminal window, start ngrok and point it to the port your Wasp app is running on (usually 3000). You can do this with the following command:
4. ngrok will provide you with a public URL that you can use to access your app. You can enter this URL in your mobile device's web browser to access your app.
5. Remember to update your .env.server
and .env.client
files with the ngrok URL for the WASP_WEB_CLIENT_URL
, WASP_SERVER_URL
, and REACT_APP_API_URL
variables.
Please note that the free version of ngrok has some limitations, such as a limited number of connections per minute and the public URL changing every time you start ngrok (source (https://discord.com/channels/686873244791210014/1218081390176763914)).
----------------------
Note: you can ask me a follow up question by @ mentioning me again :speech_balloon:
----------------------
Sorry @Hugoo, I seem to be having a bit of trouble. Don't worry though, I've pinged my support and they will try to fix me up! :technologist:
Perhaps try again in 15mins?how can I start ngrok when running WSL ubuntu? @kapa.ai
Let me check the knowledge base for you. One moment! :books:
----------------------
To start ngrok when running WSL Ubuntu, you'll first need to download and install ngrok. Here's how you can do it:
1. Download ngrok for Linux from the ngrok download page (https://ngrok.com/download).
2. Unzip the downloaded file to get the ngrok executable. You can do this with the following command, replacing
path_to_ngrok_zip
with the path to the downloaded zip file:
3. Move the ngrok executable to a directory in your PATH. For example, you can move it to /usr/local/bin
with the following command:
Once ngrok is installed, you can start it by running the following command, replacing 3000
with the port number your Wasp app is running on:
This will start ngrok and create a secure tunnel to your local server. ngrok will provide you with a public URL that you can use to access your local server over the internet. You can enter this URL in your mobile device's web browser to access your app.
Remember to update your .env.server
and .env.client
files with the ngrok URL for the WASP_WEB_CLIENT_URL
, WASP_SERVER_URL
, and REACT_APP_API_URL
variables.
----------------------
Note: you can ask me a follow up question by @ mentioning me again :speech_balloon:
----------------------
Sorry @Hugoo, I seem to be having a bit of trouble. Don't worry though, I've pinged my support and they will try to fix me up! :technologist:
Perhaps try again in 15mins?@kapa.ai my ngrok URL doesn't have :3000 and :3001 as port so is this a problem when entering this in my .env files?
Let me check the knowledge base for you. One moment! :books:
----------------------
No, it's not a problem. When you use ngrok, it provides a public URL that tunnels through to your local server. The ngrok URL will not include the port number because ngrok handles the routing for you.
When you update your
.env.server
and .env.client
files, you should use the ngrok URL without the port number. Here's how you can do it:
In your .env.server
file:
And in your .env.client
file:
Replace <ngrok-url>
with the URL provided by ngrok. For example, if ngrok gives you the URL <http://12345.ngrok.io
,> you would use that URL in your .env
files.
Remember to restart your Wasp app after updating your .env
files for the changes to take effect (source (https://discord.com/channels/686873244791210014/1218081390176763914)).
----------------------
Note: you can ask me a follow up question by @ mentioning me again :speech_balloon:
----------------------
Sorry @Hugoo, I seem to be having a bit of trouble. Don't worry though, I've pinged my support and they will try to fix me up! :technologist:
Perhaps try again in 15mins?@kapa.ai it works. but 1 question the website is really slow when running on my phone and it's fast and easy to run on my laptop how is this possible? and why
Let me check the knowledge base for you. One moment! :books:
----------------------
There could be several reasons why your website is running slower on your phone compared to your laptop:
1. Device Performance: Mobile devices generally have less processing power and memory compared to laptops. This means they might take longer to process and render your website, especially if your website is complex or resource-intensive.
2. Network Connection: If your mobile device is connected to the internet via a slower network (like a 3G mobile network), it might take longer to load your website compared to your laptop which might be connected to a faster network (like a wired Ethernet connection or a fast Wi-Fi network).
3. Browser Differences: Different web browsers have different performance characteristics. If you're using a different web browser on your phone compared to your laptop, this could also affect the loading speed of your website.
4. ngrok Performance: If you're using ngrok to access your local server from your mobile device, keep in mind that ngrok is not designed for high-performance networking. The free version of ngrok in particular has some limitations, such as a limited number of connections per minute, which could affect the loading speed of your website.
To improve the loading speed of your website on your mobile device, you could try optimizing your website for mobile devices, using a faster network connection, or using a different web browser. However, keep in mind that some performance differences between different devices and networks are to be expected (source (https://discord.com/channels/686873244791210014/1218081390176763914)).
----------------------
Note: you can ask me a follow up question by @ mentioning me again :speech_balloon:
----------------------
Sorry @Hugoo, I seem to be having a bit of trouble. Don't worry though, I've pinged my support and they will try to fix me up! :technologist:
Perhaps try again in 15mins?
okay can I test the speed of my browser somewhere?
@kapa.ai okay can I test the speed of my rpoject locally somehwere?
Let me check the knowledge base for you. One moment! :books:
----------------------
Yes, you can test the speed of your project locally using various tools and methods. Here are a few options:
1. Browser Developer Tools: Most modern web browsers have built-in developer tools that can help you analyze the performance of your website. For example, in Google Chrome, you can use the Lighthouse (https://developers.google.com/web/tools/lighthouse) tool to generate a report on your website's performance, accessibility, and more. To access Lighthouse, right-click on your webpage, select "Inspect" to open the developer tools, then go to the "Lighthouse" tab.
2. Online Tools: There are many online tools that can analyze your website's performance and provide detailed reports. Some popular options include Google PageSpeed Insights (https://developers.google.com/speed/pagespeed/insights/), WebPageTest (https://www.webpagetest.org/), and Pingdom Website Speed Test (https://tools.pingdom.com/). Please note that these tools require your website to be publicly accessible on the internet.
3. Local Testing Tools: There are also tools that you can run locally to test your website's performance. For example, sitespeed.io (https://www.sitespeed.io/) is a set of open source tools that can analyze your website's performance and provide detailed reports. You can install sitespeed.io using npm with the following command:
Then, you can run a performance test on your website with the following command, replacing
<http://localhost:3000
> with the URL of your website:
Please note that the performance of your website can be affected by many factors, including the size and complexity of your website, the performance of your server, and the speed of your network connection. Therefore, it's a good idea to use multiple tools and methods to get a comprehensive view of your website's performance.
----------------------
Note: you can ask me a follow up question by @ mentioning me again :speech_balloon:
----------------------
Sorry @Hugoo, I seem to be having a bit of trouble. Don't worry though, I've pinged my support and they will try to fix me up! :technologist:
Perhaps try again in 15mins?@kapa.ai lightspeed is showing a big different in LCP 580ms localhost and 4.7min for ngrok host
Let me check the knowledge base for you. One moment! :books:
----------------------
The difference in LCP (Largest Contentful Paint) between localhost and ngrok is expected.
LCP measures the time it takes to render the largest content element visible in the viewport, from when the page starts loading. It's an important metric for perceived load speed because it indicates how long it takes for a user to see the main content of a page.
When you're accessing your app on localhost, you're accessing it directly from your local machine, which is very fast because there's virtually no network latency.
On the other hand, when you're accessing your app through ngrok, your requests and responses have to go through the ngrok tunnel, which introduces additional network latency. This is especially true for the free version of ngrok, which has some limitations and is not designed for high-performance networking.
If you're testing your app's performance, it's generally more accurate to test it in the environment where it will be deployed. If you're deploying your app to a remote server, you might want to test its performance there rather than on localhost or through ngrok.
Remember, the performance metrics you get from tools like Lighthouse are just indicators, and they can vary based on many factors, including network conditions and server performance. They're useful for identifying potential performance issues and tracking improvements over time, but they don't always reflect the actual user experience (source (https://discord.com/channels/686873244791210014/1218081390176763914)).
----------------------
Note: you can ask me a follow up question by @ mentioning me again :speech_balloon:
----------------------
Sorry @Hugoo, I seem to be having a bit of trouble. Don't worry though, I've pinged my support and they will try to fix me up! :technologist:
Perhaps try again in 15mins?
okay so 1 part of my landing page seems to be slow on ngrok but no not on localhost how is this possible? @kapa.ai can this be ngrok?
Let me check the knowledge base for you. One moment! :books:
----------------------
Yes, it's possible that the difference in performance you're seeing between localhost and ngrok is due to ngrok itself.
ngrok is a very useful tool for exposing local servers to the internet, but it's not designed for high-performance networking. The free version of ngrok, in particular, has some limitations, such as a limited number of connections per minute. This could potentially slow down the loading of certain parts of your website when accessed through the ngrok URL.
When you're accessing your app on localhost, you're accessing it directly from your local machine, which is very fast because there's virtually no network latency. But when you're accessing your app through ngrok, your requests and responses have to go through the ngrok tunnel, which introduces additional network latency.
If a specific part of your landing page is slow to load when accessed through ngrok, it could be due to a variety of factors. For example, if that part of the page involves a lot of data being sent back and forth between the client and the server, the additional network latency introduced by ngrok could make it noticeably slower.
To improve the performance of your website when accessed through ngrok, you could try optimizing the part of the page that's slow to load. For example, you could reduce the amount of data being sent back and forth, or you could implement caching to reduce the number of requests needed.
Remember, the performance metrics you get from tools like Lighthouse are just indicators, and they can vary based on many factors, including network conditions and server performance. They're useful for identifying potential performance issues and tracking improvements over time, but they don't always reflect the actual user experience (source (https://discord.com/channels/686873244791210014/1218081390176763914)).
----------------------
Note: you can ask me a follow up question by @ mentioning me again :speech_balloon:
----------------------
Sorry @Hugoo, I seem to be having a bit of trouble. Don't worry though, I've pinged my support and they will try to fix me up! :technologist:
Perhaps try again in 15mins?
@kapa.ai ngrok opens on my local pc and my mobile phon but when using my laptop the screen is white the logs show status 200 in the ngrok terminal
Let me check the knowledge base for you. One moment! :books:
----------------------
A white screen can often indicate a JavaScript error in your web application. Here are a few steps you can take to debug this issue:
1. Check the browser console for errors: Open the developer tools in your laptop's web browser (usually by pressing F12 or right-clicking on the page and selecting "Inspect"), then go to the "Console" tab. If there's a JavaScript error, it should be printed here.
2. Check the network requests: While you're in the developer tools, you can also check the "Network" tab to see if all the network requests are completing successfully. Look for any requests that are failing or taking a long time to complete.
3. Try a different browser: If the issue is specific to a particular web browser, trying a different browser can help determine if the problem is with the browser or with the web application itself.
4. Clear the browser cache: Sometimes, a corrupted cache or old cached data can cause issues with loading web applications. Clearing the browser cache can often resolve these issues.
5. Check the server logs: If your Wasp app is running in development mode, it should print logs to the console. Check these logs for any error messages or warnings.
Remember, when you're using ngrok, your requests and responses have to go through the ngrok tunnel, which can introduce additional network latency. This can sometimes cause issues with loading web applications, especially if the application is not designed to handle high network latency.
If you're still having trouble, it might be helpful to share the specific error messages you're seeing, if any. This could provide more clues about what's causing the issue (source (https://discord.com/channels/686873244791210014/1218081390176763914)).
----------------------
Note: you can ask me a follow up question by @ mentioning me again :speech_balloon:
----------------------
Sorry @Hugoo, I seem to be having a bit of trouble. Don't worry though, I've pinged my support and they will try to fix me up! :technologist:
Perhaps try again in 15mins?
@kapa.ai when using incognito it was fine but 2 browsers white screen can this be an ad blocker? because that is a problem right?
Let me check the knowledge base for you. One moment! :books:
----------------------
Yes, an ad blocker or other browser extensions could potentially cause issues with loading web applications. These extensions can modify the content of web pages, block certain network requests, or introduce other changes that can interfere with the normal operation of web applications.
If your web application loads fine in incognito mode but not in normal mode, it's likely that a browser extension is causing the issue, since most browser extensions are disabled in incognito mode.
To confirm if a browser extension is causing the issue, you can try disabling your extensions one by one and see if the problem persists. Here's how you can do it:
1. Google Chrome:
- Click on the three dots in the top right corner of the browser.
- Go to "More tools" > "Extensions".
- Here, you can disable or remove your extensions one by one.
2. Firefox:
- Click on the three lines in the top right corner of the browser.
- Go to "Add-ons" > "Extensions".
- Here, you can disable or remove your extensions one by one.
If disabling the extensions resolves the issue, you can try adding them back one by one until you find the one that's causing the problem. Once you've identified the problematic extension, you can keep it disabled or look for an alternative extension that doesn't cause the same issue (source (https://discord.com/channels/686873244791210014/1218081390176763914)).
----------------------
Note: you can ask me a follow up question by @ mentioning me again :speech_balloon:
----------------------
Sorry @Hugoo, I seem to be having a bit of trouble. Don't worry though, I've pinged my support and they will try to fix me up! :technologist:
Perhaps try again in 15mins?
yeah it's the ad blocker I know that but can this be a problem when launching it for real? @kapa.ai or is it because the ad blocker blocks ngrok or something like this?
Let me check the knowledge base for you. One moment! :books:
----------------------
Ad blockers work by blocking certain types of network requests, typically those associated with advertisements or tracking scripts. However, they can sometimes block legitimate requests made by a web application, causing it to not function properly.
If your web application is being affected by an ad blocker, it's possible that the same issue could occur when you launch your application for real. This would depend on whether the requests being blocked by the ad blocker are necessary for your application to function correctly.
It's unlikely that the ad blocker is blocking ngrok specifically, unless the ad blocker has a rule that specifically targets ngrok. More likely, the ad blocker is blocking a certain type of request that your application is making.
To prevent this issue from affecting your users, you could try to identify the specific requests that are being blocked by the ad blocker and see if there's a way to modify these requests to avoid being blocked. Alternatively, you could display a message to your users advising them to disable their ad blocker if they're experiencing issues with your application.
Remember, not all users will have ad blockers installed, and different ad blockers can behave differently, so it's a good idea to test your application with a variety of different browsers and ad blockers to ensure it works for as many users as possible (source (https://discord.com/channels/686873244791210014/1218081390176763914)).
----------------------
Note: you can ask me a follow up question by @ mentioning me again :speech_balloon:
----------------------
Sorry @Hugoo, I seem to be having a bit of trouble. Don't worry though, I've pinged my support and they will try to fix me up! :technologist:
Perhaps try again in 15mins?
@kapa.ai but I only have 1 new page and like 30 components installed didn't change anything so it's all simple wasp opensaas.sh boilerplate so the ad blocker is probably blocking some ngrok request because it would be weird if there is a code that it blocks because the page is completely white.
Let me check the knowledge base for you. One moment! :books:
----------------------
If you're using the Wasp opensaas.sh boilerplate and haven't made significant changes, it's indeed unusual for an ad blocker to cause a completely white page.
Ad blockers typically block requests to known ad servers or tracking scripts, and it's unlikely that such requests are present in the boilerplate code. However, ad blockers can sometimes cause unexpected issues due to the way they modify the content of web pages.
If the issue is specific to ngrok, it could be due to the way ngrok routes your requests. When you use ngrok, your requests are routed through ngrok's servers, and this could potentially trigger the ad blocker if it has rules that target such proxy services.
To confirm if the issue is related to ngrok, you could try accessing your application directly on localhost (without using ngrok) and see if the issue persists. If the issue only occurs when using ngrok, it's likely that the ad blocker is blocking some aspect of ngrok's functionality.
As a workaround, you could advise your users to disable their ad blocker when using your application, or you could look into alternative methods of exposing your local server to the internet that might not trigger the ad blocker (source (https://discord.com/channels/686873244791210014/1218081390176763914)).
----------------------
Note: you can ask me a follow up question by @ mentioning me again :speech_balloon:
----------------------
Sorry @Hugoo, I seem to be having a bit of trouble. Don't worry though, I've pinged my support and they will try to fix me up! :technologist:
Perhaps try again in 15mins?
Lot of new questions here @Hugoo -> I wanted to respond back to the matter of Docker.
Here is what GPT says.
That sounds in lieau with what I was suggesting, that the problem might be in docker volume being not on the linux file system but on the windows one.
Seems that our
wasp start db
puts the managed dev db on the windows file system in your case, I wonder why is that so. You could try instead to then run DB on your own whie ensuring its data is stored on linux file system -> either by your own docker command, or by running postgres as a linux process.I created an issue for this here https://github.com/wasp-lang/wasp/issues/2331
Interesting I’ll take a look later today