pregenerated

If I use https://modrinth.com/plugin/chunky and https://github.com/Jckf/DH-Support?tab=readme-ov-file To do configuration generation, will I get the dh pre-file immediately when I log into the server?
Modrinth
Chunky - Minecraft Plugin
Pre-generates chunks, quickly and efficiently
GitHub
GitHub - Jckf/DH-Support: Server-side support for Distant Horizons.
Server-side support for Distant Horizons. Contribute to Jckf/DH-Support development by creating an account on GitHub.
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23 Replies
YAGPDB.xyz
YAGPDB.xyz3w ago
Chunky is known to cause LODs to turn into swiss cheese and bloat up world size, as can be seen in the attached screenshot. We recommend you enable "Distant Generation" in Distant Horizons' settings and wait. If you actually want to pre-generate vanilla chunks along with LOD data, disable Distant Horizons, wait for chunky to finish, then re-enable Distant Horizons.
Miki_P98
Miki_P983w ago
1. this Second no Chunky does not generate DH LODs The server will need to generate them after chunky finishes To avoid any holes, remove DH while chunky is running Using Chunky for generation should also be ~35% slower than DH generator So best thing to do is load the server, join it on 1 account Set the RD on that account to, e.g. 1024 Wait until server generates it all Then invite other players to join
ghamk
ghamk3w ago
Oh oh! Okay, I probably understand. I'll try it right now
Miki_P98
Miki_P983w ago
Also this might be helpful /slowgen
YAGPDB.xyz
YAGPDB.xyz3w ago
World generation in general is quite slow, if you want to speed it up: Install Noisium and Faster Random, these mods can improve generation speed by a couple percent. Make sure to remove the C2ME mod as it significantly slows down DH chunk generation by up to 35%. Increase CPU Load in Distant Horizons settings for faster generation, but you will experience more lag spikes and stuttering due to heavier workload on CPU. To see if Distant Generator is really working or not: 1) Check CPU usage while in-game, using Aggressive settings of CPU Load. If CPU usage's hovering around 80-100%, the LoDs are generating in the background. 2) Go to DH settings > Advanced Options > Debug > Wireframe, set Enable Debug Wireframe Rendering and Show World Gen Queue to True. Enabling both settings will show you the visualization of world gen tasks queued and working on the map (blue boxes for queued tasks, red boxes for working tasks)
Miki_P98
Miki_P983w ago
Of course do everything on the server
ghamk
ghamk3w ago
oh ok , Oh my God, I was stupid enough to pretend C2ME Is this setting on the client side?
ghamk
ghamk3w ago
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Miki_P98
Miki_P983w ago
Yes, that is the setting As long as this account will be connected to the server and the server side connection works properly The server should start generating the LODs in 1024 chunks radius It should take over 28 h to fully generate this RD But nothing stops you from starting playing earlier
ghamk
ghamk3w ago
Does this mean the startup is not successful(?
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ghamk
ghamk3w ago
no problem
Miki_P98
Miki_P983w ago
The DH version you are using on the client does not have the server side support
ghamk
ghamk3w ago
o Thank you!
Miki_P98
Miki_P983w ago
Either use DH 2.3 with merged server side support that support only Iris 1.8+ Or DH 2.1.3a server side in order to stay on Iris 1.7.x
ghamk
ghamk3w ago
Server version 1.20.1 does not have iris 1.8 or above. Now I have to look for cross-version and iris dh to cooperate with each other again:) I'm going to deal with the d mod conflicts.
Miki_P98
Miki_P983w ago
Iris 1.8 for MC 1.20.1 can be found on Iris DC server
ghamk
ghamk3w ago
Oh, great!, it worked successfully
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ghamk
ghamk3w ago
Thank you for explaining in such detail how to use it
ghamk
ghamk3w ago
I waited for a while and found that she didn't seem to be working.🤡 (cpu )
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ghamk
ghamk3w ago
It's still the same as what you said, it will take a very long time
ghamk
ghamk3w ago
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ghamk
ghamk3w ago
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Puhpine
Puhpine3w ago
You need to use dh 2.3, the nightly build. The version you're using does not have serverside support
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