2.3.0-a-dev on Forge Server
First off, do I understand right that this build should generate without having to travel everywhere? If so, is there anything that I would need to enable after adding the mod? Currently it still doesn't load beyond normal render distance if I didn't go there first. The server and client are using the same version and I removed all other mods. I tried messing with /dhconfig, but I couldn't get it to work.
9 Replies
Does F3 say the server has full dh support?
Yes it does.
it looks like it is working fine. you may need to just wait longer, as world gen takes a long time
/slowgen
World generation in general is quite slow, if you want to speed it up:
Install Noisium and Faster Random, these mods can improve generation speed by a couple percent.
Make sure to remove the C2ME mod as it significantly slows down DH chunk generation by up to 35%.
Increase
CPU Load
in Distant Horizons settings for faster generation, but you will experience more lag spikes and stuttering due to heavier workload on CPU.
To see if Distant Generator
is really working or not:
1) Check CPU usage while in-game, using Aggressive
settings of CPU Load
. If CPU usage's hovering around 80-100%, the LoDs are generating in the background.
2) Go to DH settings > Advanced Options > Debug > Wireframe
, set Enable Debug Wireframe Rendering
and Show World Gen Queue
to True
.
Enabling both settings will show you the visualization of world gen tasks queued and working on the map (blue boxes for queued tasks, red boxes for working tasks)Remember to do it on the server as well as the client
Now it works at a speed I would definitvely have noticed yesterday. Also it is actually using my cpu, it settled to about 25% yesterday after a short time. Maybe another server restart did it? Anyways, thank you for your help. Knowing the wireframe trick will surely help me in the future aswell.
Nice!