Pregen world on a paper server

Hey all, I'm running a Paper Server (vanilla) and want to use DH client side. I know that in multiplayer DH requires you to explore new chunks to actually have them as Lods. But I was wondering if there's a way to pregen these lods on the server directly? Thanks 🙂
4 Replies
Miki_P98
Miki_P98•4w ago
/server
YAGPDB.xyz
YAGPDB.xyz•4w ago
Distant Generation doesn't work in multiplayer, meaning DH won't be able to generate LODs for chunks outside the vanilla render distance. Instead, as you travel around the world, LODs will be generated for areas you've visited. In the next update, DH 2.3, you will be able to add DH to your server granted it's running a compatible mod/plugin loader (Fabric, (Neo)Forge, Bukkit and their derivatives). This will allow the server to generate LODs and send them to the client, making distant generation possible on multiplayer. If you wish to try 2.3 early, read everything in this thread: https://discord.com/channels/881614130614767666/1285883332768563284 Keep in mind that this build is still experimental, we do not encourage using it on large servers until further testing.
Miki_P98
Miki_P98•4w ago
You can copy the world to single player, generate the LODs there and copy the LODs back to multiplayer /lodstore
YAGPDB.xyz
YAGPDB.xyz•4w ago
Single Player: - Overworld: .minecraft/saves/WORLD_NAME/data/DistantHorizons.sqlite - Nether: .minecraft/saves/WORLD_NAME/DIM-1/data/DistantHorizons.sqlite - End: .minecraft/saves/WORLD_NAME/DIM1/data/DistantHorizons.sqlite - Custom Dimensions: .minecraft/saves/WORLD_NAME/DIMENSION_FOLDER/data/DistantHorizons.sqlite Multiplayer: - .minecraft/Distant_Horizons_server_data/SERVER_NAME/
Want results from more Discord servers?
Add your server