LODs with Shaders don't render on macOS

The game will throw an illegal state exception and then turn rendering off with the message that Only Indirect is supported with Iris, but I think Indirect rendering is unsupported on macOS. https://mclo.gs/LO1ssQP Relevant Mod List includes: - DH 2.2.1-a - Iris 1.8.0 beta 4 - Lithium - Resolution Control - Sodium 0.6.0 beta 2
mclo.gs
Fabric 1.21.1 Client Log [#LO1ssQP]
1400 lines | 8 errors
Solution:
Instanced rendering toggle is now in the nightly build
Jump to solution
6 Replies
Prac
Prac2mo ago
See https://discord.com/channels/881614130614767666/1286027933240262668/1286850925780275250. Instanced rendering is forced to be disabled on macOS when Sodium is detected. You can comment that behavior out and the mod works fine.
Prac
Prac2mo ago
No description
Prac
Prac2mo ago
Given DH on macOS is fully broken with Iris right now and this one-line change has been successfully tested both on Intel and Apple Silicon Macs with the latest versions of Sodium and Sodium-Iris, I’m going to open a merge request on GitLab if that’s OK !
Solution
BackSun
BackSun2mo ago
Instanced rendering toggle is now in the nightly build
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