distant Horizon
Hello, I don't speak English, so it's hard for me to find information, sorry if it's already written about it somewhere.
I know that dh can be used on the server, but I don't understand how it will work there specifically? In the plan, if it is installed on both the server and the client.
If someone starts building a house for 1000 blocks, will I see it? Not the player , but his construction.
Do I understand correctly that the mod on the server side will allow the lodes to be dynamically updated?
4 Replies
/server
Distant Generation doesn't work in multiplayer, meaning DH won't be able to generate LODs for chunks outside the vanilla render distance.
Instead, as you travel around the world, LODs will be generated for areas you've visited.
In the next update, DH 2.3, you will be able to add DH to your server granted it's running a compatible mod/plugin loader (Fabric, (Neo)Forge, Bukkit and their derivatives). This will allow the server to generate LODs and send them to the client, making distant generation possible on multiplayer.
If you wish to try 2.3 early, read everything in this thread: https://discord.com/channels/881614130614767666/1285883332768563284
Keep in mind that this build is still experimental, we do not encourage using it on large servers until further testing.
so if you use DH 2.3 (the nightly builds), yes you will see structures being build from a thousand blocks away
I think only if real-time updates will be enabled by the server and the client