Is there any way i can fix this?

Chunks doesn't seem to load properly. Sorry im kinda new at this type of stuff so idk what to do really i've added images of my settings too
No description
No description
28 Replies
Miki_P98
Miki_P983mo ago
1. Did you use chunky? /chunky
YAGPDB.xyz
YAGPDB.xyz3mo ago
Chunky is known to cause LODs to turn into swiss cheese and bloat up world size, as can be seen in the attached screenshot. We recommend you enable "Distant Generation" in Distant Horizons' settings and wait. If you actually want to pre-generate vanilla chunks along with LOD data, disable Distant Horizons, wait for chunky to finish, then re-enable Distant Horizons.
f7ex
f7exOP3mo ago
no
Miki_P98
Miki_P983mo ago
/overdraw
YAGPDB.xyz
YAGPDB.xyz3mo ago
Hole at the edge of vanilla Render Distance, especially during movement: This is caused by either vanilla terrain not loading in fast enough, or shader's incorrect overdraw prevention implementation or configuration (if you use one) Some world gen speed improvement can be found when adding these two mods, but the affect will be minor: - Noisium - Faster Random There is another mod that may help: C2ME. However, it can decrease DH generation speed by up to 35%. The easiest fix is to move slower and/or ignore it. This hole is most visible while moving over not generated (by vanilla) terrain. Moving over that terrain every subsequent time may not create the hole. And moving slower will give MC more time to load the chunks as you go. If none of that helped, you can also tune the overdraw prevention, look at the third section to know how. Low quality full blocks behind and around non-full block, e.g. fences or ladders: This is intended behavior, to prevent holes in the world while you move, DH will overlap with some part of the vanilla terrain. How much of the terrain is covered is determined by the overdraw prevention: - 1.0 will mean DH LODs start where vanilla chunks end. - 0.0 will mean that DH render everywhere starting from your position. To fix this, you can either: - Increase your vanilla RD, which will move the DH LODs further from you. - Tune the Overdraw Prevention setting, see the next section to know how. Where to edit the overdraw prevention setting? Overdraw prevention setting can be edited inside the DH config under: Advanced > Graphics > Advanced Graphics But if you use shaders, they will override and take control of the overdraw prevention. In that case, check the shader's settings, if overdraw prevention is not there, contact the shader devs or change the shader you use.
Miki_P98
Miki_P983mo ago
That is for the circular hole around you
f7ex
f7exOP3mo ago
it only happens for that side tho
Miki_P98
Miki_P983mo ago
/slowgen
YAGPDB.xyz
YAGPDB.xyz3mo ago
World generation in general is quite slow, if you want to speed it up: Install Noisium and Faster Random, these mods can improve generation speed by a couple percent. Make sure to remove the C2ME mod as it significantly slows down DH chunk generation by up to 35%. Increase CPU Load in Distant Horizons settings for faster generation, but you will experience more lag spikes and stuttering due to heavier workload on CPU. To see if Distant Generator is really working or not: 1) Check CPU usage while in-game, using Aggressive settings of CPU Load. If CPU usage's hovering around 80-100%, the LoDs are generating in the background. 2) Go to DH settings > Advanced Options > Debug > Wireframe, set Enable Debug Wireframe Rendering and Show World Gen Queue to True. Enabling both settings will show you the visualization of world gen tasks queued and working on the map (blue boxes for queued tasks, red boxes for working tasks)
f7ex
f7exOP3mo ago
this place seems normal
No description
Miki_P98
Miki_P983mo ago
Maybe some other pregen?
f7ex
f7exOP3mo ago
here is the mod list
No description
Miki_P98
Miki_P983mo ago
Try giving it some time, from the RD I belive the generation only started
f7ex
f7exOP3mo ago
im not sure what that is so i've sent my modlist
Miki_P98
Miki_P983mo ago
Should work Try waiting a bit Maybe do the second part of this
f7ex
f7exOP3mo ago
i've been to those chunks too
Miki_P98
Miki_P983mo ago
Is this multiplayer?
f7ex
f7exOP3mo ago
yes
Miki_P98
Miki_P983mo ago
Does this happen in singleplayer as well?
f7ex
f7exOP3mo ago
im not sure i haven't played for a while
Miki_P98
Miki_P983mo ago
You may have moved to quickly over that terrain Try increasing the CPU load in DH settings and move slower over that terrain
f7ex
f7exOP3mo ago
i changed setting to balanced now i will let you know if anything changes
f7ex
f7exOP3mo ago
i did go to there with boat to load them
No description
f7ex
f7exOP3mo ago
still didn't change
Miki_P98
Miki_P983mo ago
The only thing I can think of is either move there again even slower with even higher CPU load or delete your current LODs in case they got corrupted somehow /lodstored
YAGPDB.xyz
YAGPDB.xyz3mo ago
Single Player: - Overworld: .minecraft/saves/WORLD_NAME/data/DistantHorizons.sqlite - Nether: .minecraft/saves/WORLD_NAME/DIM-1/data/DistantHorizons.sqlite - End: .minecraft/saves/WORLD_NAME/DIM1/data/DistantHorizons.sqlite - Custom Dimensions: .minecraft/saves/WORLD_NAME/DIMENSION_FOLDER/data/DistantHorizons.sqlite Multiplayer: - .minecraft/Distant_Horizons_server_data/SERVER_NAME/
f7ex
f7exOP3mo ago
im playing on multiplayer its my friends world
Puhpine
Puhpine3mo ago
then i suggest turning off shaders, decreaseing your vanilla render distance, then moving slowely over those holes
Want results from more Discord servers?
Add your server