Caves and Physic Mod's water show through LOD chunks

Changing some options in the video settings fixes this issue for like 3-5 seconds. Disabling the ocean physics in Physics Mod fixes the water issue, but does not affect the caves.
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33 Replies
Brussel_sprouts
Brussel_sprouts2mo ago
Might be unfixable because of how physics mod pro renders it
Jappe
Jappe2mo ago
But what about the black caves?
Miki_P98
Miki_P982mo ago
Try alt-tabbing from game couple of times change the game resolution and go back restart the game or the world
Jappe
Jappe2mo ago
I updated my Nvidia drivers and that did not help either None of those worked Update: Those black things might actually be water too, just underground Should I report this to Physics Mod instead?
Miki_P98
Miki_P982mo ago
You can try But peronally I haven't had any issues while using both DH and Physics mod pro
Jappe
Jappe2mo ago
Really? It's seems to happen to snow too for me
Miki_P98
Miki_P982mo ago
I'm using shaders, but I don't remember seeing such thing while testing Both water and snow displays correctly for me
Jappe
Jappe2mo ago
Maybe those shaders fix that then..?
Jappe
Jappe2mo ago
See the mountain on the right? The snow behind it renders through
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Miki_P98
Miki_P982mo ago
You can try, but it should also work with no shaders
Jappe
Jappe2mo ago
Iris doesn't work with Embeddium afaik So I can't try it with shaders I think a simple rendering distance on the physics mod's side could fix this
Miki_P98
Miki_P982mo ago
Iris works on Emeddium on fabric
Jappe
Jappe2mo ago
I'm on Forge 1.20.1 though
Miki_P98
Miki_P982mo ago
You can use Sodium 0.6.0 and Iris 1.8 for forge You can find it on Iris DC server
Jappe
Jappe2mo ago
But isn't it a buggy alpha version?
Miki_P98
Miki_P982mo ago
Not buggier then Iris 1.8 and Sodium 0.6.0 on fabric All are still in beta It is stable enought for DH 2.2 that requires it
Jappe
Jappe2mo ago
I can try with some shaders later It's getting late so @Miki_P98 Sorry for ping, but do you know any shaders that work on both DH and Physics Mod?
Miki_P98
Miki_P982mo ago
Not any that have DH water ocean physics But outside of that all DH compatible shaders work
Jappe
Jappe2mo ago
Guess Sodium isn't stable enough yet...
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Puhpine
Puhpine2mo ago
Looks more like an incompatibility between sodium and some other mod
Jappe
Jappe2mo ago
There's multiple lines beginning with [main/WARN] [mixin/]: Error loading class: in the output. And this is the stack trace:
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Puhpine
Puhpine2mo ago
Looks like sodium 0.6 is not compatible with physics mod yet
Jappe
Jappe2mo ago
Does any version or fork of Iris work with Embeddium on Forge 1.20.1?
Puhpine
Puhpine2mo ago
Probably not, but I'm not sure
Jappe
Jappe2mo ago
So it's basically impossible to play with DH and Physics Mod (w/Ocean Physics and Snow), without it looking like this? It seems like more of an issue with Physics Mod but they don't have a bug reporting channel or anything. Should I maybe make a feature suggestion for DH support on their Discord?
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Miki_P98
Miki_P982mo ago
It is possible as it works for me... - physics-mod-pro-v170d-fabric-1.20.1.jar - Distant Horizons 2.1.2-a-1.20.1 - Sodium mc1.20.1-0.5.11 - Embeddium 0.3.25+mc1.20.1 - Iris Shaders 1.7.2+1.20.1
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Jappe
Jappe2mo ago
Maybe you have Ocean Physics off in the config?
Miki_P98
Miki_P982mo ago
I have it on
Jappe
Jappe2mo ago
Something has to be different though But that's Fabric though, maybe it's only broken on Forge?
Miki_P98
Miki_P982mo ago
Maybe, you can try and see
Jappe
Jappe2mo ago
I'm testing it with only Embeddium, PhysicsMod and DH, and it seems like the "effect" is not as bad, the water was not visible through mountains, but it did show through the ground when flying high enough. The framerate is also really low and I get these lag-spikes when moving around.
Jappe
Jappe2mo ago
The lower the render distance, the worse it gets I only happens with LOD chunks
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Miki_P98
Miki_P982mo ago
Interesting Well I mostly played survival so maybe I just didn't notice Though I don't remember seeing this while flying with elytra
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