Caves and Physic Mod's water show through LOD chunks
Changing some options in the video settings fixes this issue for like 3-5 seconds. Disabling the ocean physics in Physics Mod fixes the water issue, but does not affect the caves.
33 Replies
Might be unfixable because of how physics mod pro renders it
But what about the black caves?
Try alt-tabbing from game couple of times
change the game resolution and go back
restart the game or the world
I updated my Nvidia drivers and that did not help either
None of those worked
Update: Those black things might actually be water too, just underground
Should I report this to Physics Mod instead?
You can try
But peronally I haven't had any issues while using both DH and Physics mod pro
Really?
It's seems to happen to snow too for me
I'm using shaders, but I don't remember seeing such thing while testing
Both water and snow displays correctly for me
Maybe those shaders fix that then..?
See the mountain on the right? The snow behind it renders through
You can try, but it should also work with no shaders
Iris doesn't work with Embeddium afaik
So I can't try it with shaders
I think a simple rendering distance on the physics mod's side could fix this
Iris works on Emeddium on fabric
I'm on Forge 1.20.1 though
You can use Sodium 0.6.0 and Iris 1.8 for forge
You can find it on Iris DC server
But isn't it a buggy alpha version?
Not buggier then Iris 1.8 and Sodium 0.6.0 on fabric
All are still in beta
It is stable enought for DH 2.2 that requires it
I can try with some shaders later
It's getting late so
@Miki_P98 Sorry for ping, but do you know any shaders that work on both DH and Physics Mod?
Not any that have DH water ocean physics
But outside of that all DH compatible shaders work
Guess Sodium isn't stable enough yet...
Looks more like an incompatibility between sodium and some other mod
There's multiple lines beginning with
[main/WARN] [mixin/]: Error loading class:
in the output.
And this is the stack trace:Looks like sodium 0.6 is not compatible with physics mod yet
Does any version or fork of Iris work with Embeddium on Forge 1.20.1?
Probably not, but I'm not sure
So it's basically impossible to play with DH and Physics Mod (w/Ocean Physics and Snow), without it looking like this?
It seems like more of an issue with Physics Mod but they don't have a bug reporting channel or anything. Should I maybe make a feature suggestion for DH support on their Discord?
It is possible as it works for me...
- physics-mod-pro-v170d-fabric-1.20.1.jar
- Distant Horizons 2.1.2-a-1.20.1
- Sodium mc1.20.1-0.5.11
- Embeddium 0.3.25+mc1.20.1
- Iris Shaders 1.7.2+1.20.1
Maybe you have Ocean Physics off in the config?
I have it on
Something has to be different though
But that's Fabric though, maybe it's only broken on Forge?
Maybe, you can try and see
I'm testing it with only Embeddium, PhysicsMod and DH, and it seems like the "effect" is not as bad, the water was not visible through mountains, but it did show through the ground when flying high enough.
The framerate is also really low and I get these lag-spikes when moving around.
The lower the render distance, the worse it gets
I only happens with LOD chunks
Interesting
Well I mostly played survival so maybe I just didn't notice
Though I don't remember seeing this while flying with elytra