Shadows flickering with DH and Bliss on
Hi, I am experiencing a glitch where my shadows flicker in my modpack. All my mods are updated and I'm running the latest dev version of Bliss. I've included my modlist, but the notable mods are terralith, tectonic, geophilic, and a ton of particle mods and a few structure mods but nothing crazy or anything that uses non-vanilla blocks or enemies whatsoever. I also used chunky to load some chunks for me. Thank you very much in advance.
Solution:Jump to solution
i found a fix with the help of bliss devs, if anyone stumbles upon this here is the fix for the shadow flickers in water and underneath floating islands
21 Replies
Does this happen with just dh and iris?
just to add, the only thing i changed within DH is putting it to high quality and balanced cpu usage.
it only happens with bliss, complementary and other shaders seem to run fine
That should be fine
Yea I understand that but does it happen with only dh and iris
No texture packs no other mods (except the ones you need to run dh)
ill try removing all my texture packs real quick
it wasn't the texture packs
Sorry but it is night for me and I have to go but if you could still try it out and give the results
i will try without all my mods next
yeah of course ill share for others if i happen to find out what it was :)
have a good night
same thing seems to happen with only these mods enabled
i further tried - reloading shaders, changing settings within sodium, changing some of the bliss settings, deleting DH .sqlite file within my world folder to reset DH, reloading chunks in game, reloading textures
and same thing
also forgot to add that they are chunks I've never traveled through so they are just loaded by DH but unexplored
Does it happen with any different shaders?
Remove Indium
If not it is a shader issue
Contact shader devs
happens with indium aswell
i got sent here by one of the devs from bliss haha because they said its a DH/iris thing
following up, turning off FOV effects fixes the issue
this is what I was told
but sadly playing without FOV effects for me isn't really a fix and is unplayable
I guess this is Shader implementation bug or limitation
I think ir would be an Iris issue
Solution
i found a fix with the help of bliss devs, if anyone stumbles upon this here is the fix for the shadow flickers in water and underneath floating islands
so opening the shader zip
navigating to this directory
extracting that file, opening with notepad
and replacing the 46-48th line of code with this
uniform mat4 dhProjection;
void main() {
gl_Position = dhProjection * gl_ModelViewMatrix * gl_Vertex;
hope that helps someone, if not go ask on shaderlabs :D
you can search for my name there for a more detailed fix
by the way this is bliss dev version #482
and there was a second type of shadow flicker in the video, which was fixed by removing 3dskinlayers mod