Using iris shaders disables ambient occlusion option in DH settings

Hello, basically the title. Any shader will recreate the issue. Using 1.21 and fabric loader. Same results with no mods other than iris and DH. It sucks because you’ll have this beautiful shader and then the LOD chunks are unshaded other than directional shading. Any version will produce these results.
6 Replies
Miki_P98
Miki_P983w ago
That is not the only thing that is overriden Using a shader disables the internal DH shaders and internal vanilla shaders And everything needs to be recreated in the shader Empty shader will be black
Skeletor
Skeletor3w ago
So this is up to the shader to implement AO then?
Miki_P98
Miki_P983w ago
Yes Things that shader need to reimplement include: - AO - Noise Texture - Overdraw Prevention - DH terrain rendering - DH terrain lighting - Water depth check And most likely more
Skeletor
Skeletor3w ago
Do you know if complimentary has this implemented? It’s rendering properly just not seeing any LOD’s with AO even with it cranked in the shader settings.
Miki_P98
Miki_P983w ago
I have no idea
Skeletor
Skeletor3w ago
No problem thanks for the info!
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