Preparing spawn area: 51%
[19:20:34] [Render thread/INFO]:
Preparing spawn area: 51%
[19:20:34] [Render thread/INFO]:
Preparing spawn area: 51%
[19:20:35] [Render thread/INFO]:
Preparing spawn area: 51%
[19:20:35] [Render thread/INFO]:
Preparing spawn area: 51%
[19:20:35] [Render thread/INFO]:
Time elapsed: 2537 ms
[19:20:35] [Server thread/INFO]:
Changing view distance to 12, from 10
[19:20:35] [Server thread/INFO]:
Changing simulation distance to 12, from 0
[19:20:36] [Server thread/INFO]:
{MINECRAFT_USERNAME}[local:E:c41091d7] logged in with entity id 2 at (5.5, 69.0, 7.5)
[19:20:36] [Server thread/INFO]:
{MINECRAFT_USERNAME} joined the game
[19:20:36] [Render thread/INFO]:
Reloading pipeline on dimension change: minecraft:overworld => minecraft:overworld
[19:20:36] [Render thread/INFO]:
Destroying pipeline minecraft:overworld
[19:20:36] [Render thread/INFO]:
Creating pipeline for dimension minecraft:overworld
[19:20:36] [Render thread/INFO]:
Started 4 worker threads
[19:20:36] [Render thread/INFO]:
Loaded 2 advancements
[19:20:36] [Render thread/INFO]:
Setting up renderer
[19:20:36] [Render thread/INFO]:
Loading shader with type: 35633
[19:20:36] [Render thread/INFO]:
Shader loaded sucessfully.
[19:20:36] [Render thread/INFO]:
Loading shader with type: 35632
[19:20:36] [Render thread/INFO]:
Shader loaded sucessfully.
[19:20:36] [Render thread/INFO]:
Vertex Attribute (pre GL43) completed.
[19:20:36] [Render thread/INFO]:
Quad IBO Resizing from [0] to [163840] with type: GL_UNKNOWN(5125)
[19:20:36] [Render thread/INFO]:
Renderer setup complete
[19:20:36] [Render thread/INFO]:
Loading shader with type: 35633
[19:20:36] [Render thread/INFO]:
Shader loaded sucessfully.
[19:20:36] [Render thread/INFO]:
Loading shader with type: 35632
[19:20:36] [Render thread/INFO]:
Shader loaded sucessfully.
[19:20:36] [Render thread/INFO]:
Vertex Attribute (pre GL43) completed.
[19:20:36] [Render thread/INFO]:
Loading shader with type: 35633
[19:20:36] [Render thread/INFO]:
Shader loaded sucessfully.
[19:20:36] [Render thread/INFO]:
Loading shader with type: 35632
[19:20:36] [Render thread/INFO]:
Shader loaded sucessfully.
[19:20:36] [Render thread/INFO]:
Loading shader with type: 35633
[19:20:36] [Render thread/INFO]:
Shader loaded sucessfully.
[19:20:36] [Render thread/INFO]:
Loading shader with type: 35632
[19:20:36] [Render thread/INFO]:
Shader loaded sucessfully.
[19:20:36] [Render thread/INFO]:
Vertex Attribute (pre GL43) completed.
[19:20:36] [Render thread/INFO]:
Loading shader with type: 35633
[19:20:36] [Render thread/INFO]:
Shader loaded sucessfully.
[19:20:36] [Render thread/INFO]:
Loading shader with type: 35632
[19:20:36] [Render thread/INFO]:
Shader loaded sucessfully.
[19:20:36] [Render thread/INFO]:
Loading shader with type: 35633
[19:20:36] [Render thread/INFO]:
Shader loaded sucessfully.
[19:20:36] [Render thread/INFO]:
Loading shader with type: 35632
[19:20:36] [Render thread/INFO]:
Shader loaded sucessfully.
[19:20:36] [Render thread/INFO]:
Loading shader with type: 35633
[19:20:36] [Render thread/INFO]:
Shader loaded sucessfully.
[19:20:36] [Render thread/INFO]:
Loading shader with type: 35632
[19:20:36] [Render thread/INFO]:
Shader loaded sucessfully.