Problem with superDuperVanilla shaders.

I have a problem with superDuperVanilla shaders, i can't explain it, so here's a screenshot. Anyone knows how to fix?
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No description
13 Replies
Puhpine
Puhpine3mo ago
does this all check out? /shadersupport
YAGPDB.xyz
YAGPDB.xyz3mo ago
Distant Horizons and Iris Shader Support Requirements: - Minecraft 1.20.1, 1.20.4, 1.20.6, 1.21 - Sodium 0.5.8 or above - Iris 1.7.0 or above - Indium version 1.0.30 or above - Fabric API (latest version) - Distant Horizons version 2.1.0 or higher - Compatible Shaderpack: https://gist.github.com/Steveplays28/52db568f297ded527da56dbe6deeec0e
Gist
Distant Horizons shader compatibility info
Distant Horizons shader compatibility info. GitHub Gist: instantly share code, notes, and snippets.
Gnome
GnomeOP3mo ago
Yes. Everything is on the latest update. Downloaded the shaders from the link.
Puhpine
Puhpine3mo ago
does restarting minecraft fixes it?
Gnome
GnomeOP3mo ago
No.
Puhpine
Puhpine3mo ago
thats weird. can you try another shader?
Gnome
GnomeOP3mo ago
Other shaders are working just fine. It's just this one that has this kind of problem.
Gnome
GnomeOP3mo ago
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Puhpine
Puhpine3mo ago
then i suggest reporting it to the shader dev
Bart
Bart3mo ago
Do you have a amd card?
Gnome
GnomeOP3mo ago
I have an Nvidia.
Bart
Bart3mo ago
Ah i have a amd gpu and experiencing the same issue i thought it had something to do with drivers
Miki_P98
Miki_P983mo ago
It is a shader bug, this shader forgot to do manual depth check on water Nothing you can do, apart of making a bug report to the shader dev
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