Wall on water around render distance

Is there any way to fix this? I know shaders can hide this but is there any way to fix this except than using shaders? Or is it just how the mod works
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18 Replies
Miki_P98
Miki_P98•2mo ago
Normal You can use shaders to hide it Or tune the DH and vanilla fog
NavIsBored
NavIsBored•2mo ago
what do you mean by tuning the DH? also i tried changing the fog settings but it doesnt seem to affect water
Miki_P98
Miki_P98•2mo ago
Enable back vanilla fog, use a mod to reduce vanilla fog to match DH fog, set the DH fog to linear or exponentional and tune the fog density
NavIsBored
NavIsBored•2mo ago
is there a tutorial on this? i dont really understand mods on minecraft
Miki_P98
Miki_P98•2mo ago
Install: Simple Fog Control or other vanilla fot tuning mod
Modrinth
Simple Fog Control - Minecraft Mod
Allows simple control over water, nether and terrain fog
Miki_P98
Miki_P98•2mo ago
Rest is done insite the ingame configs I think you can figure out what option fog end % and other do I like to have the fog begin % at ~10 And then tune the end precentage after tuning DH fog setting to match vanilla chunkt to DH LODs
NavIsBored
NavIsBored•2mo ago
i have got the game to look like this, is it supposed to be like this? also would you share your settings for me as a reference to tune my settings? i got 128 LOD render distance, with 16 vanilla render distance
Miki_P98
Miki_P98•2mo ago
Sure but I need to eat my breakfast, so you will need to wait
NavIsBored
NavIsBored•2mo ago
It's ok i'll keep tuning my settings the water line i was talking about seems to not disappear no matter what i do is it meant to look like this and keep the water line or can it fix the water line and fog line between the LOD and real chunk?
Miki_P98
Miki_P98•2mo ago
It won't disapear, but it will be less visible during normal gameplay
Miki_P98
Miki_P98•2mo ago
My settings:
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Miki_P98
Miki_P98•2mo ago
I've also found out that for DH RD of 512 instead of 1024, fog linear looks better
hardester
hardester•2mo ago
To be fair, once you're at such high render distance, setting the fall-off to linear would be much more visible than any exponential fall-off as it becomes apparent much closer instead of further away.
NavIsBored
NavIsBored•2mo ago
alright thanks a lot for the help i will keep tuning to find my prefered settings really appreciate it
Miki_P98
Miki_P98•2mo ago
While at it you can also tune the DH noise, see: https://discord.com/channels/881614130614767666/1238244368260010047/1238814378057404498 no problem 😸
NavIsBored
NavIsBored•2mo ago
i see thanks for the info
Miki_P98
Miki_P98•2mo ago
np
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