Scratching my head
Used chunky to preload 5000 chunk radius in a singleplayer world, uploaded the world to my dedicated server and the LODs aren't carrying over from the singleplayer world to the identical multiplayer world. Specifically loaded the chunks on my personal machine to cut down on server usage, do I have to load the chunks and LODs on the multiplayer server or should they just carry over since they're identical? Using Chunky, Distant Horizons 2.1.2, Indium, Sodium, Iris, Tectonic and Terralith. Thanks in advance
18 Replies
LODs are stored differently for servers. See:
/lodstore
Single Player:
- Overworld:
.minecraft/saves/WORLD_NAME/data/DistantHorizons.sqlite
- Nether: .minecraft/saves/WORLD_NAME/DIM-1/data/DistantHorizons.sqlite
- End: .minecraft/saves/WORLD_NAME/DIM1/data/DistantHorizons.sqlite
- Custom Dimensions: .minecraft/saves/WORLD_NAME/DIMENSION_FOLDER/data/DistantHorizons.sqlite
Multiplayer:
- .minecraft/Distant_Horizons_server_data/SERVER_NAME/
not sure where exactly i should be looking for that, sorry i'm new to this
Since you pre-generated the world, the LOD data should be located based on the single player world location. Once you moved the world to the server, all you need to do is share that LOD data to other players, then instruct them to store the data based on the Multiplayer saved location.
i moved over the sqlite files from the singleplayer save to the multiplayer server folder but i'm not getting the LODs at all, like the chunks were never loaded
You may need to wait for someone else to help. I don't do multiplayer as much, so my knowledge is limited in that regard.
all good, just frustrating 😛 have the same sqlite files in both folders and the LODs work just fine on the identical singleplayer world
You shouldn't have them is the save folders, for multiplayer LODs it should be:
{mc_instance}/Distant_Horizons_server_data/{SERVER_NAME}/
that's where it is, still no dice
Can you double check if the
{SERVER_NAME}
is correct?
IDK how DH converts spaces and similar
DH should create correct folder after joining the server
And just to make sure there are no LOD databases on the server
Both paths are on the client instanceit's correct, and only on the client not the server
and DH did not create any new folders?
Try removing your LODs from that locationa and join the server
If DH will create new LOD databases the path is correct
If it won't it is incorrect
just removed the old ones and tried, it did create new ones
So the old ones might be somehow broken
rip, took me like 6 hours to load those on my machine
try coping them again, but only them, and remember all 3 DH DB files (
.sqlite
, .sqlite-wsh
, ...
)you saved me 😄 i'd already done that a few times or so i thought, maybe i was getting it wrong before? have been trying to fix this for like 20+ hours now
thank you very much kind stranger
no problem