Scratching my head

Used chunky to preload 5000 chunk radius in a singleplayer world, uploaded the world to my dedicated server and the LODs aren't carrying over from the singleplayer world to the identical multiplayer world. Specifically loaded the chunks on my personal machine to cut down on server usage, do I have to load the chunks and LODs on the multiplayer server or should they just carry over since they're identical? Using Chunky, Distant Horizons 2.1.2, Indium, Sodium, Iris, Tectonic and Terralith. Thanks in advance
18 Replies
hardester
hardester4mo ago
LODs are stored differently for servers. See: /lodstore
YAGPDB.xyz
YAGPDB.xyz4mo ago
Single Player: - Overworld: .minecraft/saves/WORLD_NAME/data/DistantHorizons.sqlite - Nether: .minecraft/saves/WORLD_NAME/DIM-1/data/DistantHorizons.sqlite - End: .minecraft/saves/WORLD_NAME/DIM1/data/DistantHorizons.sqlite - Custom Dimensions: .minecraft/saves/WORLD_NAME/DIMENSION_FOLDER/data/DistantHorizons.sqlite Multiplayer: - .minecraft/Distant_Horizons_server_data/SERVER_NAME/
динго
дингоOP4mo ago
not sure where exactly i should be looking for that, sorry i'm new to this
hardester
hardester4mo ago
Since you pre-generated the world, the LOD data should be located based on the single player world location. Once you moved the world to the server, all you need to do is share that LOD data to other players, then instruct them to store the data based on the Multiplayer saved location.
динго
дингоOP4mo ago
i moved over the sqlite files from the singleplayer save to the multiplayer server folder but i'm not getting the LODs at all, like the chunks were never loaded
hardester
hardester4mo ago
You may need to wait for someone else to help. I don't do multiplayer as much, so my knowledge is limited in that regard.
динго
дингоOP4mo ago
all good, just frustrating 😛 have the same sqlite files in both folders and the LODs work just fine on the identical singleplayer world
Miki_P98
Miki_P984mo ago
You shouldn't have them is the save folders, for multiplayer LODs it should be: {mc_instance}/Distant_Horizons_server_data/{SERVER_NAME}/
динго
дингоOP4mo ago
that's where it is, still no dice
Miki_P98
Miki_P984mo ago
Can you double check if the {SERVER_NAME} is correct? IDK how DH converts spaces and similar DH should create correct folder after joining the server And just to make sure there are no LOD databases on the server Both paths are on the client instance
динго
дингоOP4mo ago
it's correct, and only on the client not the server
Miki_P98
Miki_P984mo ago
and DH did not create any new folders? Try removing your LODs from that locationa and join the server If DH will create new LOD databases the path is correct If it won't it is incorrect
динго
дингоOP4mo ago
just removed the old ones and tried, it did create new ones
Miki_P98
Miki_P984mo ago
So the old ones might be somehow broken
динго
дингоOP4mo ago
rip, took me like 6 hours to load those on my machine
Miki_P98
Miki_P984mo ago
try coping them again, but only them, and remember all 3 DH DB files (.sqlite, .sqlite-wsh, ...)
динго
дингоOP4mo ago
you saved me 😄 i'd already done that a few times or so i thought, maybe i was getting it wrong before? have been trying to fix this for like 20+ hours now thank you very much kind stranger
Miki_P98
Miki_P984mo ago
no problem
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