Distant Horizons chunks not loading

Im currently creating a modpack for Minecraft 1.20.1 Forge version 47.3.7 and the distant chunks are not loading. The debug wireframe shows no queued chunk loading but when I turn the debug log on these messages repeat indicating something is still functioning? Is there a list of incompatible forge mods? I checked the wiki and there is a list but I have no conflicts. Thanks!
No description
14 Replies
Miki_P98
Miki_P984mo ago
Those are normal debug messages
nforce
nforceOP4mo ago
I dug through the log and found this error specifically [15:16:52] [DH-World Gen Thread[2]/WARN]:Unexpected issue when generating features for chunk at pos [C[40,-13]], error: [Feature placement]. net.minecraft.ReportedException: Feature placement
Miki_P98
Miki_P984mo ago
That is normal if you have any structure mods /logstore
YAGPDB.xyz
YAGPDB.xyz4mo ago
You should send your latest.log file to provide additional useful information. Logs are located in the .minecraft/logs directory. On Windows: %appdata%\.minecraft\logs On Linux: ~/.minecraft/logs On Mac: ~/Library/Application Support/minecraft/logs Please upload the file to mclo.gs instead of sending the raw file. This makes reading the contents of the file a lot easier and improves the chances of you getting the help needed. After uploading the file, click on Save and send the link.
Miki_P98
Miki_P984mo ago
/slowgen
YAGPDB.xyz
YAGPDB.xyz4mo ago
If it feels like LoD generation with Distant Generator is too slow: Install Noisium and Faster Random, these mods optimise world generation code. Try increasing CPU Load in Distant Horizons settings for faster generation, but you will experience more lag spikes and stuttering due to heavier workload on CPU. To see if Distant Generator is really working or not: 1) Check CPU usage while in-game, using Aggressive settings of CPU Load. If CPU usage's hovering around 80-100%, the LoDs are generating in the background. 2) Go to DH settings > Advanced Options > Debug > Wireframe, set Enable Debug Wireframe Rendering and Show World Gen Queue to True. Enabling both settings will show you the visualization of world gen tasks queued and working on the map (blue boxes for queued tasks, red boxes for working tasks)
nforce
nforceOP4mo ago
nforce
nforceOP4mo ago
Already described that nothing rendered while doing this
nforce
nforceOP4mo ago
Yes I did and also tested it by removing Alex’s caves, still no bueno I just got to work, when I get home I’m gonna try disabling mods that I know mess with the rendering engine Hopefully I can post the incompatibility
Miki_P98
Miki_P984mo ago
DH seems to be working Something seems to hide it
nforce
nforceOP4mo ago
I agree Alright the plot thickens When I enable shaders I can finally see the wire frame LOD
nforce
nforceOP4mo ago
No description
nforce
nforceOP4mo ago
I solved it disabled half my mods and re enabled them one at a time It started working after I disabled, fusion(connected textures) and immediatlyfast but I reenabled them and it still works so no idea
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