GPU is crashing entirely

When I enter my SP world, after about 4 seconds my gpu crashes and restarts, causing a blackout on all my monitors and bugging other things like my browser bloating my memory. Here is the error log the console provided: https://mclo.gs/uSXrfJS
mclo.gs
Unknown Log [#uSXrfJS]
6663 lines
23 Replies
bobbythehuman
bobbythehuman4mo ago
The first few lines mentioned u run out of memory so try reducing the amount of memory allocated to Minecraft
Miki_P98
Miki_P984mo ago
Try using the current nightly Some memory leaks have been fixed some time ago
Phlebotomite
PhlebotomiteOP4mo ago
min is 2GB and max is 8GB this was never happening until recently the log was filling up with errors relating to structure placements, could be from a dungeon mod I disabled after generating parts of the world maybe?
bobbythehuman
bobbythehuman4mo ago
if it keeps happening, begin disabling mods until it stops crashing or until DH is the last mod left
Brussel_sprouts
Brussel_sprouts4mo ago
Make the min 512mb Xms512M or smth
Sturdy
Sturdy4mo ago
This is called a GPU hang and reset, it happens to any GPU from any manufacturer when windows doesn’t hear back from the GPU in four seconds, windows disconnects it from power and powers it back on Discovered this while programming a custom game engine, iGPUs would do this and would cause the swap chain to break
Phlebotomite
PhlebotomiteOP4mo ago
yeah, idk what was wrong with that world but it was killed by DH because of some sort of feature placement bug started new world and it's going fine nvm
Phlebotomite
PhlebotomiteOP4mo ago
it's a constant stream
No description
Sturdy
Sturdy4mo ago
You could always try to see what happens if you delete the distant horizons data for that world to allow it to refresh it all
Phlebotomite
PhlebotomiteOP4mo ago
i did, it didn't change anything
Sturdy
Sturdy4mo ago
That’s no good
Phlebotomite
PhlebotomiteOP4mo ago
this stream is unrelated to DH i think actually it's the game panicking at me using extra mouse buttons
Sturdy
Sturdy4mo ago
Well, you know what they say: debug logs are only as good as their messages are Imagine if it was just FileName:LineNumber: VariableValue
Phlebotomite
PhlebotomiteOP4mo ago
considering this current build of DH doesn't let you delete worlds until a restart, I've written it off as the black sheep of versions
Phlebotomite
PhlebotomiteOP4mo ago
yup, just getting this error over and over with different coords
No description
Phlebotomite
PhlebotomiteOP4mo ago
ive discovered the issue Yung's better mineshafts is causing it
Miki_P98
Miki_P984mo ago
Most Yungs mods cause this And most other structure mods
Phlebotomite
PhlebotomiteOP4mo ago
this is the first time for me and I use plenty of custom structures like DnT I knew it was something related to badlands because it only happened there. Since that biome has lots of elevated exposed shafts normally, maybe YUNG's mineshafts dont account for that?
Miki_P98
Miki_P984mo ago
Youg's does not account for multithreaded world gen
Miki_P98
Miki_P984mo ago
If you set the world generation threads to 1 it should be fixed
MatchTerm
MatchTerm3mo ago
Having the same issue in terms of the massive log Is there a way to just turn off thsoe errors? because even just puttin gen thread to 1 didn't work
Miki_P98
Miki_P983mo ago
You can try turning off logging in DH settings
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