LOD building question

I use WorldPainter to make my maps. What I'd like DH to do is build LODs based on the region files which currently exist, aka the exported WorldPainter map, without creating more LODs outside of the exported area. As far as I can see, you can only set it to build LODs within your render distance or outside it. I'm looking for a way to build outside my render distance but only for regions already generated in .mca files so it doesn't make LODs of vanilla Minecraft unless I purposely enter it. Is this possible?
Solution:
Try setting generation mode to pre-existing only
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3 Replies
Solution
Puhpine
Puhpine4mo ago
Try setting generation mode to pre-existing only
Dannypan
DannypanOP4mo ago
Aha, didn't know that option was hiding away there.
Dannypan
DannypanOP4mo ago
Perfect, thank you!
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