Game Crash on world generation (singleplayer)
mod list: Distant Horizons (both version 2.1.0-a-1.20.2 and 2.1.2-a-1.20.2), fabric api (also tried with sodium + indium and got the same error)
I should state that I am using linux. I tried this on a windows machine and it worked fine, but my server runs on linux and so I have no other choice.
12 Replies
Maybe I should mention that I am using an Nvidia GPU although it is probably in the logs
An SQLite related crash, always the most fun ones.
There were some SQLite crashes fixed between 2.1.0 and the newest nightly build, so the first step is to get the nightly build from #links-n-downloads and see if that does work
Do note that the nightly builds do not support shaders atm
Ok ill check it out
I dont use shaders right now so its not a problem
unfortunately it gives the same error on world generation
This is in a new world with nothing but the fabric api right?
yup
Yea I have no idea then sorry. I don't know what that error means and google isn't very helpful either. You could try creating a whole new instance with just DH and nothing else to see if that would work but I doubt it.
Well that's unfortunate
Is there anyone else who is knowledgeable on SQL who may know the fix for this?
I don't know
Maybe try naming your world with no spaces?
I did try that before but same error
with the latest 1.20.2 nightly version:
I have a feeling that its something that I have to do with sqlite rather than distant horizons but I have no experience with sqlite
Only other things I can think of are:
- the dot in
.minecraft
- AntiVirus blocking something
- SQLite driver malfunction
All would be unlikely thoughwould everything break if I move this file
DistantHorizons.sqlite
to my home directory
I guess it just makes a new file in its place
come to think of it, firejail is running (sandbox type software) but I dont think it would be the cause