Are shader compatible for version 1.20.1 forge using curseforge?
I’ve tried a variety of mods that I’ve seen are supposed to be compatible and I’m using version 2.1.2 of DH
14 Replies
Yes, use oculus latest version, use embeddium latest version, and get a compatible shader from https://gist.github.com/Steveplays28/52db568f297ded527da56dbe6deeec0e and it should work
Gist
Distant Horizons shader compatibility info
Distant Horizons shader compatibility info. GitHub Gist: instantly share code, notes, and snippets.
I had tried with both bliss and complementory but didn’t seem to get it to work
What didn't work about it?
The chunks wouldnt load beyond my render distance
/shadersupport
Distant Horizons and Iris Shader Support Requirements:
- Minecraft 1.20.1, 1.20.4, 1.20.6, 1.21
- Sodium 0.5.8 or above
- Iris 1.7.0 or above
- Indium version 1.0.30 or above
- Fabric API (latest version)
- Distant Horizons version 2.1.0 or higher
- Compatible Shaderpack: https://gist.github.com/Steveplays28/52db568f297ded527da56dbe6deeec0e
Gist
Distant Horizons shader compatibility info
Distant Horizons shader compatibility info. GitHub Gist: instantly share code, notes, and snippets.
You are sure you have Oculus ot least 1.7?
Can you send logs and/or your modlist?
/logsoter
You should send your
latest.log
file to provide additional useful information.
Logs are located in the .minecraft/logs
directory.
On Windows: %appdata%\.minecraft\logs
On Linux: ~/.minecraft/logs
On Mac: ~/Library/Application Support/minecraft/logs
Please upload the file to mclo.gs instead of sending the raw file. This makes reading the contents of the file a lot easier and improves the chances of you getting the help needed.
After uploading the file, click on Save
and send the link.Can you try with only:
- DH
- Embeddium
- Oculus
And redownload your shader from the Gist (from the download button on it)
Ive just done that for the shaders but Ill check the mods now
Also my most recent log is from 3 days ago and I only got the mod yesterday so won’t be helpful
So it works with all the mods but you can’t use the resource packs in cursed forge as I guess they’re the wrong version
Thanks for the help
Using curseforge or not shouldn't matter
Nah like when you download the shader off curseforge instead of GitHub
it depends on the shaders