7 Days to Die - Joining Trigger - Triggers Twice

Not really a feature breaking issue or anything, but I've noticed that sometimes when a player is joining a 7 Days to Die server and a trigger is set for the player joining it will trigger once when they begin loading the server. And again when they spawn into the world. Not really sure if there is a way to make it only trigger once on the BattleMetrics side of things. Not a priority by any means, but still figured I'd post and note it here.
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7 Replies
Hordicus
Hordicus3mo ago
Did you try using a rate limit yet?
[RS] JesseUCAVedYou [EN]
Oh I have. I just added that log channel to that particular trigger and hadn't set one yet, but it reminded me that, that does in fact occur. Like I said not a biggie. Just wasn't sure if a 7DTD update broke something for you guys in regards to it.
Hordicus
Hordicus3mo ago
It's probably sending us two messages for the same event
[RS] JesseUCAVedYou [EN]
True. Next time a friend joins I'll watch my console and see what happens just out of curiosity. Rate limit isn't a solution I noticed. Since the messages sent are join, leave, then join once the player spawns rate limiting will only show join then leave making it appear as though every player has left the server after joining.
Hordicus
Hordicus3mo ago
Rate limit should work if the scope is set to player and has a sufficiently long time limit
[RS] JesseUCAVedYou [EN]
That's what I mean though. It does work. But since the current setup shows them join, leave, join when joining a server rate limiting shows them leaving, and never joining back like this
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[RS] JesseUCAVedYou [EN]
Not sure if this can help any, but this is the console from when I requested to join my server, joined/spawned, and exited.
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