Dh won't load new LOD chunks

hello, so i have distant horizons enabled, high quality settings and 'i paid for the whole cpu' mode. when in my world, it generates a bit, then suddenly stops, and it only loads new LOD chunks when i move, while unloading other, basically like minecraft does with normal chunks. however, even setting the limit to a bigger number doesn't seem to help, it's still stuck at a certain radius and won't generate further
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20 Replies
samalando (ping on please)
Are you on a server?
Groblockia_
Groblockia_3mo ago
no, singleplayer
samalando (ping on please)
Try the second part of what the bot says /slowgen
YAGPDB.xyz
YAGPDB.xyz3mo ago
If it feels like LoD generation with Distant Generator is too slow: Try increasing CPU Load in Distant Horizons settings for faster generation, but you will experience more lag spikes and stuttering due to heavier workload on CPU. To see if Distant Generator is really working or not: 1) Check CPU usage while in-game, using Aggressive settings of CPU Load. If CPU usage's hovering around 80-100%, the LoDs are generating in the background. 2) Go to DH settings > Advanced Options > Debug > Wireframe, set Enable Debug Wireframe Rendering and Show World Gen Queue to True. Enabling both settings will show you the visualization of world gen tasks queued and working on the map (blue boxes for queued tasks, red boxes for working tasks)
Groblockia_
Groblockia_3mo ago
there are some red and blue boxes chowing up
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Groblockia_
Groblockia_3mo ago
does that mean it is trying to render them? my cpu is at 70-80% btw
Miki_P98
Miki_P983mo ago
it means it tries to generate them /shadersupport
YAGPDB.xyz
YAGPDB.xyz3mo ago
Distant Horizons and Iris Shader Support Requirements: - Minecraft 1.20.1, 1.20.4, 1.20.6, 1.21 - Sodium 0.5.8 or above - Iris 1.7.0 or above - Indium version 1.0.30 or above - Fabric API (latest version) - Distant Horizons version 2.1.0 or higher - Compatible Shaderpack: https://gist.github.com/Steveplays28/52db568f297ded527da56dbe6deeec0e
Gist
Distant Horizons shader compatibility info
Distant Horizons shader compatibility info. GitHub Gist: instantly share code, notes, and snippets.
Miki_P98
Miki_P983mo ago
Does everything checks out? Do the LODs show when shaders are disabled?
Groblockia_
Groblockia_3mo ago
turning shaders off doesn't change anything sadly i have sodium 0.5.11, iris 1.7.2, indium 1.0.34 and distant horizons 2.1.2 oh and i'm using bliss shader so it should be compatible
Miki_P98
Miki_P983mo ago
Where did you download it? Only the in-dev version fom GitHub works . What is your modlist? /logstore
YAGPDB.xyz
YAGPDB.xyz3mo ago
You should send your latest.log file to provide additional useful information. Logs are located in the .minecraft/logs directory. On Windows: %appdata%\.minecraft\logs On Linux: ~/.minecraft/logs On Mac: ~/Library/Application Support/minecraft/logs Please upload the file to mclo.gs instead of sending the raw file. This makes reading the contents of the file a lot easier and improves the chances of you getting the help needed. After uploading the file, click on Save and send the link.
Groblockia_
Groblockia_3mo ago
i have the latest version available on modrinth
Miki_P98
Miki_P983mo ago
It won't work then
Groblockia_
Groblockia_3mo ago
why? it worked a few days ago though, or maybe i just didn't realize it wasn't loading everything
Miki_P98
Miki_P983mo ago
The DH support in Bliss is not released yet So the Modrinth version does not have it Only the in-dev/"beta"/"alpha" has the DH support
Groblockia_
Groblockia_3mo ago
i see, i'll try downloading the correct version then
Miki_P98
Miki_P983mo ago
You should be able to see everything as far as the furthest blue and red boxes
Groblockia_
Groblockia_3mo ago
alright well after installing latest alpha version it didn't work at first but restarting the world fixed it it seems thanks
Groblockia_
Groblockia_3mo ago
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