performance expectations

Planning on creating a roughly 12000 x 2000 x 12000 block world in world painter. I’ve had success up to 8k x 2k x 8k so far and have been able to render the entire terrain at once after generating all the lod chunks using the distant generator. With that said, I’m worried that ram will become a bottleneck. The worlds take literal days for my pc to generate all the LODs. So, before I try it, has anyone done anything similar? How much ram was needed to be allocated to the Minecraft instance?
2 Replies
Yeshi
Yeshi4mo ago
you can run an lod radius of 1024 with 4gb allocated. don't worry about memory usage too much depends on the quality preset though. something like high or extreme will use far more than that probably
jonasl2075
jonasl2075OP4mo ago
Yeah I’ve seen that stat. But that’s at medium quality and (I assume) default world height. I’m wondering how much more intensive it is at say high settings and over 5 times default world height. I’m not sure though if increasing world height even impacts performance all that much.
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