Distant Horizon LOD to Vanilla terrain transition glitch
this is on a minecraft server and is occurring with all the compatible shaders. on ATM9 0.2.61 it seems everything was working fine from what I can recall, I updated to ATM9 0.3.0 today and this is when I noticed the issue
3 Replies
Try decreasing the overdraw prevention. If you're not using shaders, it should be somewhere in DH Settings. If you're using shaders, it should be somewhere in the shaders settings
it is intended bahavior, it is vanilla chunks that can't load in time
Best fix is to make vanilla chunks load quicker or moving slower
second best is what majo said
understandable, makes sense because im moving at the speed of light and its on a server that probably cant keep up either