Not looking like images

Me and my friend made a modpack of about 100 mods and I went through and none of them looked like they would interfere with DH besides maybe oculus, but whenever I try and use curseforge to add it (1.19.2) the mod doesn’t look anything like the pictures and only loads like a handful more chunks, I’ve tried messing around with settings and even tried it in a world without any of the excess mods and yes I’ve turned up my ram but it still seems to not be doing what it looks like in the images I see it just limitless generation, I also noticed everytime the mod is turned on I drop to like 5 fps this is with a 3060 and Intel I9 CPU 10900F and I have over 80GB of ram. So im pretty sure it’s not a hardware issue and my friend with an Alienware(idk specs) is having the same issue I could be illiterate and didn’t do everything I had too or something but I doubt it. I’m not sure which DH it is as I just downloaded it from curseforge and cannot check right now currently.
33 Replies
That Guy
That Guy4mo ago
Firstly make sure you have the latest distant horizons for your version (1.19.2 right?) and could you give screenshots not necessary but could be helpful lastly could you try the second part of the following
YAGPDB.xyz
YAGPDB.xyz4mo ago
If it feels like LoD generation with Distant Generator is too slow: Try increasing CPU Load in Distant Horizons settings for faster generation, but you will experience more lag spikes and stuttering due to heavier workload on CPU. To see if Distant Generator is really working or not: 1) Check CPU usage while in-game, using Aggressive settings of CPU Load. If CPU usage's hovering around 80-100%, the LoDs are generating in the background. 2) Go to DH settings > Advanced Options > Debug > Wireframe, set Enable Debug Wireframe Rendering and Show World Gen Queue to True. Enabling both settings will show you the visualization of world gen tasks queued and working on the map (blue boxes for queued tasks, red boxes for working tasks)
Thema
ThemaOP4mo ago
Yes I’ll try it If it doesn’t work I’ll get screenshots Well I did all of that and installed the latest version but it crashed But I had 2.1.2 installed
Thema
ThemaOP4mo ago
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Thema
ThemaOP4mo ago
This is about as far as it goes
Thema
ThemaOP4mo ago
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Thema
ThemaOP4mo ago
Updated but it’s taking an extremely long time is that just normal? and it says it’s loaded some chunks but it hasn’t After tweaking a lot it seems to be working a lot better actually idrk what I did tho
That Guy
That Guy4mo ago
well basically if there are red and blue boxes it means that there are lods being queued for creation/ being created so it is working but you may need to tweak the amount of lod building threads to use so your lods generate faster but that also will take up more cpu usage
Thema
ThemaOP4mo ago
I got it working on the unmodded version but with my modpack it still crashes after a little bit of loading chunks I can give a mod list if needed
Thema
ThemaOP4mo ago
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Thema
ThemaOP4mo ago
This is resolved I figured everything out Eureka was crashing my game
Puhpine
Puhpine4mo ago
FYI: oculus won't work with DH on 1.19.2
Miki_P98
Miki_P984mo ago
/shadersupport
YAGPDB.xyz
YAGPDB.xyz4mo ago
Distant Horizons and Iris Shader Support Requirements: - Minecraft 1.20.1, 1.20.4, 1.20.6, 1.21 - Sodium 0.5.8 or above - Iris 1.7.0 or above - Indium version 1.0.30 or above - Fabric API (latest version) - Distant Horizons version 2.1.0 or higher - Compatible Shaderpack: https://gist.github.com/Steveplays28/52db568f297ded527da56dbe6deeec0e
Gist
Distant Horizons shader compatibility info
Distant Horizons shader compatibility info. GitHub Gist: instantly share code, notes, and snippets.
aunazune
aunazune4mo ago
so is there a alternaitve that does work for forge?
Puhpine
Puhpine4mo ago
No, not on 1.19.2 You need 1.20.1 and up
aunazune
aunazune4mo ago
then how did this person do this in 1.19.2\
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Puhpine
Puhpine4mo ago
are you sure that is 1.19.2
aunazune
aunazune4mo ago
yeah, they are playing on a modpack that is only 1.19.2
Puhpine
Puhpine4mo ago
then i dont know If you can, i suggest you ask them ive not heard of a way to get it working
aunazune
aunazune4mo ago
well ive asked multiple times over the past few days
Puhpine
Puhpine4mo ago
no response?
aunazune
aunazune4mo ago
yeah, radio silence
Puhpine
Puhpine4mo ago
that sucks
aunazune
aunazune4mo ago
so i was able to replicate what they did, and i think they werent actually using dh and used farsight, it suprisingly isnt causing me that much lag to load 200 chunks, but i think it uses some optimized way to load chunks simular to dh but it actually has the actual chunks, so i guess if you want shaders and you have a good enough pc on 1.19.2 farsight with dh works as a pretty good workaround so when you wanna use shaders, turn on farsight, when you want the vanilla look, turn down render distance and use dh
Miki_P98
Miki_P984mo ago
Farsight does not load chunks as far as I know, it just does not unload them
It works by having the client keep the chunks, even when the server unloads them.
aunazune
aunazune4mo ago
i know, because i actually have to manually load them still
That Guy
That Guy4mo ago
Optifine doesn't work with dh right? Just check the mod pack and see what version of dh and what version of iris they are using
aunazune
aunazune4mo ago
dh wasnt included by default, and im using forge so no iris
That Guy
That Guy4mo ago
oh mb
Puhpine
Puhpine4mo ago
not if you use shaders
That Guy
That Guy4mo ago
okay
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