rendering problem
Chunks are not rendering properly and the DH version is 2.1.2-a - 1.20.4. Does anyone know how to fix that?
9 Replies
Everything works as intended
Vanilla chunks can't keep up with your fast movement
contact Microsoft devs to make chunks loading faster xD
you can install some performance mods to make vanilla chunks load faster
or decrease your vanilla RD
As a last resort you can change the overdraw prevention setting, that will change how far away from you will the LODs disapear
This setting is located in DH settings, but shaders override it, so you will have to look in shader settings
If your shader does not allow you to tune the overdraw prevention, make a feature request to the shader dev and/or change your shader
I am just trying to gix it for someone else so I don't really know what he did
It's not working at all now
/shadersupport
Distant Horizons and Iris Shader Support Requirements:
- Minecraft 1.20.1, 1.20.4, 1.20.6, 1.21
- Sodium 0.5.8 or above
- Iris 1.7.0 or above
- Indium version 1.0.30 or above
- Fabric API (latest version)
- Distant Horizons version 2.1.0 or higher
- Compatible Shaderpack: https://gist.github.com/Steveplays28/52db568f297ded527da56dbe6deeec0e
Gist
Distant Horizons shader compatibility info
Distant Horizons shader compatibility info. GitHub Gist: instantly share code, notes, and snippets.
Is everything correct?
Iris 1.7?
MC 1.20.1+
Indium?
Is the shader compatible?
Try redownloading it from the gist
I'll ask him but as you can see in the clip it was also not working without shader
does he have any other mods?
did he applied alexe's caves fix if he has it installed?
https://discord.com/channels/881614130614767666/1035937813310484540/1175270562382233610