Can I activate shaders while Distant Horizons is rendering chunks?

I have BSL shaders v8.2.08, and I wanted to know if turning the shaders on will cause problems when rendering new areas. Should I wait until it renders everything or something? Loading into an existing world with shaders already enabled from earlier gave me lots of issues
26 Replies
FiroNebule
FiroNebule•4mo ago
It should be fine, if you ever get chunks refusing to load you can, for example, change the DH distance from 128 to 127 and back to 128 to fix it.
Rcs_Online
Rcs_Online•4mo ago
yeah not sure what kinds of issues you experienced when doing that before, there should be no problem with doing that
Meia queimada
Meia queimadaOP•4mo ago
hmmm my problem was a bit weirder when I loaded into a world with shaders enabled there was a random section rendered that wasn't connected to the chunk I was in, and a rotated "line" of a rendered area floating on the background I suspect it was because I had World Curvature enabled in BSL also my laptop started making BRRRRRRRR noises when I looked at the visual glitches at that point I ran to the task manager to close the proccess cuz I was scared lol My laptop has an i5 10th gen the graphics card is equivalent to a gt1050 mobile (Geforce MX250) and I have 8gb ram/512gb ssd @Rcs_Online i forgot to turn ping reply on lol
Rcs_Online
Rcs_Online•4mo ago
Yeah I was actually sort of thinking it was a hardware limitation All of that likely just happened because your cpu/gpu got overloaded
Meia queimada
Meia queimadaOP•4mo ago
I was with F3 enabled the CPU seemed fine the GPU did reach 100% yeah, but I thought DH was CPU heavy only 😔
Rcs_Online
Rcs_Online•4mo ago
DH uses cpu yeah
Meia queimada
Meia queimadaOP•4mo ago
maybe messing with the shaders and dh settings could give me some playable results?
Rcs_Online
Rcs_Online•4mo ago
Yeah try some less intensive stuff
Meia queimada
Meia queimadaOP•4mo ago
i managed to get something playable but it looks kinda weird, trying to get a video, just a sec if OBS worked..
Meia queimada
Meia queimadaOP•4mo ago
@Rcs_Online
Meia queimada
Meia queimadaOP•4mo ago
I managed to fix all of the graphical issues I mentioned on the beggining but now this is what I'm getting
Rcs_Online
Rcs_Online•4mo ago
Aye you're sure that shader version is compatible with DH?
Meia queimada
Meia queimadaOP•4mo ago
Ummm, I saw the shader compatibility list but I'm not sure it provided the actual version that's supported I'm gonna try downloading it to check the version
Rcs_Online
Rcs_Online•4mo ago
Yaya
Meia queimada
Meia queimadaOP•4mo ago
the version from the list is 8.2.09 and mine is 8.2.08 does that make that big of a difference? @Rcs_Online
Rcs_Online
Rcs_Online•4mo ago
Idk Just get most recent You can keep the .txt setting file when you switch
Meia queimada
Meia queimadaOP•4mo ago
thanks :)
Meia queimada
Meia queimadaOP•4mo ago
this is how the graphic issues looked before btw
Meia queimada
Meia queimadaOP•4mo ago
I'm still getting some smaller issues after updating shaders and changing settings to low but they're still pretty annoying
hardester
hardester•4mo ago
2 solutions for that: 1. Change windowing mode from fullscreen to windowed or vice versa. 2. Restart the game. Option 2 is preferred as option 1 is unlikely to have a persistent fix.
Meia queimada
Meia queimadaOP•4mo ago
none of that worked but I downloaded a bunch of performance mods and switched to fabric and it's not perfect im getting playable fps
Puhpine
Puhpine•4mo ago
You need oculus 1.7+ for shader support
hardester
hardester•4mo ago
Wait, they're on Forge? :harold:
Miki_P98
Miki_P98•4mo ago
They have both NeoForge and Forge tags so IDK
hardester
hardester•4mo ago
Maybe I should be more vigilant on those details... :painschamp:
Meia queimada
Meia queimadaOP•4mo ago
fabric now I was on NeoForge
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