Why does this happen?

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26 Replies
Pahngur
Pahngur3mo ago
I feel like it didnt used to, and now distant trees all do this, some not even that far away
Pahngur
Pahngur3mo ago
it used to look like this.
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Pahngur
Pahngur3mo ago
now it looks like this:
Pahngur
Pahngur3mo ago
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Miki_P98
Miki_P983mo ago
Do you have any mod that removes collision from the leaves?
Pahngur
Pahngur3mo ago
i dont know - but it persists even when I tell DH to render non collicion blocks in LOD
Miki_P98
Miki_P983mo ago
I think you will have to regenerate the chunks after changing that setting try going to one of affected chunks, place a block or destroy one, waith a few minutes and see if trees in that 1 chunks work fine
Pahngur
Pahngur3mo ago
ok I feel like turning that to none is affecting my framerate and also, leaves are collidable I stand on them all the time im gonna do the test anyway
Pahngur
Pahngur3mo ago
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Pahngur
Pahngur3mo ago
just was in the chunk with those two logs " " at crosshair and dug a block yea and it does it weather or not I have the setting set to none or non-colliding also getting stuff like this as well
Pahngur
Pahngur3mo ago
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Pahngur
Pahngur3mo ago
hello?
Miki_P98
Miki_P983mo ago
I have no idea You are not the first one with this problem
Pahngur
Pahngur3mo ago
weird. : (
Miki_P98
Miki_P983mo ago
and the bringing back the removed leaves collision is the only fix I know of but you have the collision Does it happen in a new world?
Pahngur
Pahngur3mo ago
after some testing- no it doesnt seem to
Miki_P98
Miki_P983mo ago
similar to previous times this happened IDK how to fix though
Pahngur
Pahngur3mo ago
I installed a world gen mod that affects the overworld - but only negative world height - Its called infinity caves and the problem started then. Unfortunetly I couldnt just get rid of the mod as it corrupted the world without it, so I had to put it back in. I dont have backups and my gf really wants this world to be saved and idk what to do : ( i figured since it only affects things under the bedrock layet, it wouldn't mess with anything but it seems to but the only problem is this weird tree/render thing
Miki_P98
Miki_P983mo ago
That is also similar to one of the incidents that this happened A guy installed a datapack or a mod for lower world, and new world worked fine but at the old one, cave holes appeared on the surfuce and trees did not had any leaves You can try deleting all the DH data IDK if it will fix it though /lodstore
YAGPDB.xyz
YAGPDB.xyz3mo ago
Single Player: - Overworld: .minecraft/saves/WORLD_NAME/data/DistantHorizons.sqlite - Nether: .minecraft/saves/WORLD_NAME/DIM-1/data/DistantHorizons.sqlite - End: .minecraft/saves/WORLD_NAME/DIM1/data/DistantHorizons.sqlite - Custom Dimensions: .minecraft/saves/WORLD_NAME/DIMENSION_FOLDER/data/DistantHorizons.sqlite Multiplayer: - .minecraft/Distant_Horizons_server_data/SERVER_NAME/
Pahngur
Pahngur3mo ago
do I do this with the caves mod installed or uninstalled?
Miki_P98
Miki_P983mo ago
installed you can't unistalled now or did I not undersant what you said?
Pahngur
Pahngur3mo ago
yea, true ok ill try
Miki_P98
Miki_P983mo ago
maybe back up it first if you generated a lot already
Pahngur
Pahngur3mo ago
didnt work. I wonder if it is a problem with Lithosphere Wish there was a way I could just save my build somehow and import it into a remake of the world and my gfs build
Miki_P98
Miki_P983mo ago
there are mods to do something similar you can export it with world painter make a litematica shema or auto build it with create shema and canon If new worlds really still work, there is probably a corrutpion in mc metadata / nbt of the save you can try to fix it manually using visual studio code with correct extension or nbt viewer IDK what needs to be changed though you would have to compare all values and make sure to not change any different values that are seeds or similar
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