Suggested settings for complementary and dokucraft
Are there any particular settings that would improve the appearance of LODS with complementary shaders and Dokucraft light on 1.20 or 1.21? Also just open to general suggestions on improving both visual quality and performance that I might be unaware of.
6 Replies
Currently my noise settings are stock and my old settings are as well for the most part,
complementary is set for medium quality with unbound water and reimagined everything else
I’m also using iris and sodium obviously
shaders will override DH's noise, so its useless to tune that. i dont think youll be able to get a lot better visuals than the default presets
if this is all correct:
/shadersupport
Distant Horizons and Iris Shader Support Requirements:
- Minecraft 1.20.1, 1.20.4, 1.20.6, 1.21
- Sodium 0.5.8 or above
- Iris 1.7.0 or above
- Indium version 1.0.30 or above
- Fabric API (latest version)
- Distant Horizons version 2.1.0 or higher
- Compatible Shaderpack: https://gist.github.com/Steveplays28/52db568f297ded527da56dbe6deeec0e
Gist
Distant Horizons shader compatibility info
Distant Horizons shader compatibility info. GitHub Gist: instantly share code, notes, and snippets.
I noticed that either not all shaders override the noise settings, or some shaders use the exact tuned noise settings I have
I will need to test that, but I think Iris passes the setting so that the shaders can use it if they want to
yeah i meet those requirements
and yeah, i dont know if Complementary overrides the noise settings
See: #Increase default noise (both intensity and steps)
For Noise texture tuning