DH Render Distance Not Working Unless Shaders Disabled

Distant Horizons works fine without shaders, but when I turn my shaders on (newly installed from official website), the DH Rendering is gone and all that renders is the vanilla render distance.
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10 Replies
Satsurio
Satsurio4mo ago
p.s im using 1.19.2 with Oculus and I know someone with the same setup as mine but for some reason has his running and working
Yeshi
Yeshi4mo ago
/shadersupport
YAGPDB.xyz
YAGPDB.xyz4mo ago
Distant Horizons and Iris Shader Support Requirements: - Minecraft 1.20.1, 1.20.4, 1.20.6, 1.21 - Sodium 0.5.8 or above - Iris 1.7.0 or above - Indium version 1.0.30 or above - Fabric API (latest version) - Distant Horizons version 2.1.0 or higher - Compatible Shaderpack: https://gist.github.com/Steveplays28/52db568f297ded527da56dbe6deeec0e
Gist
Distant Horizons shader compatibility info
Distant Horizons shader compatibility info. GitHub Gist: instantly share code, notes, and snippets.
Yeshi
Yeshi4mo ago
i've heard of an experimental and very hacky version of oculus for 1.19.2 with dh shader support but i really don't recommend you hunt it down. best to use 1.20.1+
J
J3mo ago
Im trying to run a mod pack atm on 1.19.2. Any chance you can point me where that version might be located?
Yeshi
Yeshi3mo ago
I have no idea
Puhpine
Puhpine3mo ago
Best to not even try with that version imo. Someone tested it a few months ago with not great results It looked bad
Miki_P98
Miki_P983mo ago
It only has the legacy 1.0 shader support that does not affect LODs in the shader gist load all commands and ctrl + f for 1.19.2
J
J3mo ago
shader gist?
Miki_P98
Miki_P983mo ago
The link in this: https://discord.com/channels/881614130614767666/1263993918261821482/1264014405365137450 message is to gist.github, such notes on github are called Gists. I have no idea why
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