Complementary Shaders turning off DH

I have downloaded DH, Rubidium, Oculus and Complementary Shaders, from the github compatibility list, but once I turn on the shaders, the LODs stop showing.
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Distant Horizons shader compatibility info
Distant Horizons shader compatibility info. GitHub Gist: instantly share code, notes, and snippets.
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38 Replies
Tekyo
TekyoOP5mo ago
PS: I know the guide says to use v1.6.15aDH but I couldn't manage to find that exact version, only v1.6.15a which doesn't work either.
Miki_P98
Miki_P985mo ago
/shadersupport
YAGPDB.xyz
YAGPDB.xyz5mo ago
Distant Horizons and Iris Shader Support Requirements: - Minecraft 1.20.1, 1.20.4, 1.20.6, 1.21 - Sodium 0.5.8 or above - Iris 1.7.0 or above - Indium version 1.0.30 or above - Fabric API (latest version) - Distant Horizons version 2.1.0 or higher - Compatible Shaderpack: https://gist.github.com/Steveplays28/52db568f297ded527da56dbe6deeec0e
Gist
Distant Horizons shader compatibility info
Distant Horizons shader compatibility info. GitHub Gist: instantly share code, notes, and snippets.
Miki_P98
Miki_P985mo ago
Tou have too old Oculus
Tekyo
TekyoOP5mo ago
Newer version crashes
Miki_P98
Miki_P985mo ago
Older does not have DH support
Tekyo
TekyoOP5mo ago
Which one should I use then?
Miki_P98
Miki_P985mo ago
1.7+ Newest from Modrinth Also use Embedium not Rubidium That might be the soure of the crash
Tekyo
TekyoOP5mo ago
Isn't it less stable?
Miki_P98
Miki_P985mo ago
It is, but Rubidium is abandoned and old
Tekyo
TekyoOP5mo ago
Alright, I will install them and come back to you Thank you
Miki_P98
Miki_P985mo ago
No problem!
Tekyo
TekyoOP5mo ago
Perfect, it's fixed with embeddium Is there anything (incompatible mods, issues...) I should know about embeddium?
Puhpine
Puhpine5mo ago
its about as good as sodium is and rubidium was
Miki_P98
Miki_P985mo ago
Shimmer
Puhpine
Puhpine5mo ago
this might be usefull though:
Miki_P98
Miki_P985mo ago
That is it
Puhpine
Puhpine5mo ago
/chunky
YAGPDB.xyz
YAGPDB.xyz5mo ago
Chunky is known to cause LODs to turn into swiss cheese and bloat up world size, as can be seen in the attached screenshot. We recommend you enable "Distant Generation" in Distant Horizons' settings and wait. If you actually want to pre-generate vanilla chunks along with LOD data, disable Distant Horizons, wait for chunky to finish, then re-enable Distant Horizons.
Tekyo
TekyoOP5mo ago
So, the problem is having DH on and chunky active, right?
Puhpine
Puhpine5mo ago
yes
Tekyo
TekyoOP5mo ago
I'll take that into consideration One thing I have noticed
Puhpine
Puhpine5mo ago
you dont need chunky anyway with DH
Tekyo
TekyoOP5mo ago
There are some transparent blocks appearing, is that a bug or maybe has something to do with chunky?
Miki_P98
Miki_P985mo ago
Can you send a screen shot? Transparency is a feature for glass, water and stuff It can be disabled in the settings
Tekyo
TekyoOP5mo ago
I tried but the screenshot didn't take. I'm not seeing anymore tho It happened with a jungle tree leaves
Puhpine
Puhpine5mo ago
the easiest way to send a screenshot in minecraft is making minecraft windowed, then pressing shift + win + s
Miki_P98
Miki_P985mo ago
You might want to tune the overdraw prevention
Tekyo
TekyoOP5mo ago
How can I do that?
Miki_P98
Miki_P985mo ago
/config
YAGPDB.xyz
YAGPDB.xyz5mo ago
To edit the config, press the button next to the FOV slider to edit the config. The config file found in .minecraft/config/DistantHorizons.toml
Miki_P98
Miki_P985mo ago
Then in advanced I think quality Note that shader override this setting, so if were to use one, look in shader settings
Tekyo
TekyoOP5mo ago
I'll check it Thank you for the help guys!
Puhpine
Puhpine5mo ago
np!
Tekyo
TekyoOP5mo ago
Btw, sorry I mention it now You told me I don't need chunky But don't the LOD chunks appear after you have loaded them first?
Miki_P98
Miki_P985mo ago
Only in multiplayer In single they will generate around you
hardester
hardester5mo ago
That version is on the Oculus Discord server. Not available anywhere else.
Tekyo
TekyoOP5mo ago
Oooh got it
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