Phantom Blocks
Having an issue where blocks that have been placed down and destroyed don't go away in Distant Horizon's render distance. Mostly seen with trees still being there after being chopped down
4 Replies
Increase the update propagator threading
Or just reload the chunks by subtracting 1 and then adding 1 to the lod chunk radius
The phantom blocks are still there after doing both of those
Change transparency to complete and restart your game
It can take some time for LODs to update
Increase CPU load or uptdate threads even higher, go to affected chunk, place something or break for LOd to start updating and wait couple minutes