Stutter on block break
Title is self explanatory, yes I read FAQ:
My RAM% is usually 95% but that hasn't been an issue
My cpu load is nowhere near maxing
Disabling the mod altogether(ingame) stops the issue (have not tested without the mod but I'm assuming it also fixes the issue
Don't know how to easily export a modlist of 361 mods but if someone knows a way lemme know
Only mod i know that could cause issues is supplementaries but I don't know if that could be the culprit
6GB Ram allocated (16gb on pc)
Log on post
11 Replies
Logs are from a previous play session where I played normally for a few minutes and then the issue showed up, I started to pause and check settings to see if it would fix it and eventually quit, after a few sessions when I checked this log is when I found out that disabling the mod made the stutter go away
last log when i found out that disabling the mod fixed the stutter https://mclo.gs/bmQl3sM
if its a ram issue I guess i'll just have to wait for my new kit to arrive
you have more than enough ram
Minecraft should only need 8 at most
small update, found on another post that Removing EveryCompat helped, so ima try that
Yeah that didn't work, JVM arguments seemed to help but that's also placebo since it takes a few minutes for the stutter to start 🤔
got rid of 2 other mods which were flagged on Spark:
Logs Begone and Danger Close
turns out, helped my performance a lot, so far no stutters, need to play more tho to figure out if its fixed
ok so that might've done it
So conclusion:
JVM Arguments help
Every Compat was not the culprit
Logs Begone and Danger Close are probably the culprit
In case someone is interested how I got to the culprit, I used Spark's profiler, got a a look at the TPS and noticed Logs Begone and Danger Close were taking significantly longer than any other other mods, like seconds log tickings
which were red flags for me to try without them 👍 anyways, rubber ducked myself
My Mc uses up to 14 GB
You can’t disable DH in game alltogether
You can only disable rendering
can you try with the latest nightly? i believe james was working on this bug
I can try, however Logs Begone and Danger Close were probably the main issue
Minecraft will use however much ram you give it but I can run the Omega Adventure Pack (500 mods) on max 4 GB of ram no problem
just takes forever to load
Not really, even when I gave it 16 GB it stayed at 14 GB
There is a sweet spot
The nightly branch seems to give some stability, I had one session where the game started stuttering again but a restart did the trick, if I do find the specific reason I'll get back to y'all, for now I'll keep this tagged as solved since the issue doesn't appear as often now
one thing to note about nightly is that DH errored when i tried to raise the distance to 252
so I just went back to 128 since its already good for me