Can't get DH to work at all
Hello ! I'm running TPN7 and wanted to add DH to the modpack, but i can't figure out why it is not working. I think it might have to do with Embeddium (or Embeddium ++/extra) but i can't figure out what is causing it exactly
I know it must be working to some extent, because the game load new chunks very slowly and make the game lag while it's generating, but once i go out of the render distance, it just doesnt show up and unload the chunk as normal
Any ideas on what could be causing it would be welcomed !
11 Replies
/logstored
You should send your
latest.log
file to provide additional useful information.
Logs are located in the .minecraft/logs
directory.
On Windows: %appdata%\.minecraft\logs
On Linux: ~/.minecraft/logs
On Mac: ~/Library/Application Support/minecraft/logs
Please upload the file to mclo.gs instead of sending the raw file. This makes reading the contents of the file a lot easier and improves the chances of you getting the help needed.
After uploading the file, click on Save
and send the link.Don't mind the crash, i was doing a pregen and it crashed near the end ^^
It's working
it's just working slowly
also DO NOT use Chunky to pregenerate chunks
it does it slower and laggier than Distant Horizons' built in generator
optimize the threading for your CPU, tell me how many threads you have and I'll work up the optimization table
Solution
Have you applied Alexes Caves fix?
24 cores (12thread), ryzen 3900x iirc
I'm gonna check this
World generator threads = 24
World gen percentage = 0.6
File handler threads = 12
File handler percentage = 0.4
Update propagator threads = 12
Propagator percentage = 0.6
LOD builder thread = 24
Builder percentage = 0.5
put those values into the threading config
ok let me give this a try, i'll keep you updated in a couple minute
Had to tinker a bit but got it working in the end ! thanks for the help 🙂