Installing on old world

So I have a big world back from 1.7. It's currently on 1.21. I installed Distant Horizons. And I am having 3 issues: 1. LODs dont generate further away (they seem to generate in 32 chunk radius even tho I have it set on 128) 2. LODs are dark (screenshot) 3. I am getting errors in the console My modpack: My own work of fabulously optimized. (ping me if you respond)
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27 Replies
Puhpine
Puhpine5mo ago
the errors are because grass got renamed to short_grass and DH cant handle that, you can ussually ignore this error does your modpack include starlight?
MMG | Miš Maš
MMG | Miš MašOP5mo ago
nope, I dont think its even out for 1.21 yet
MMG | Miš Maš
MMG | Miš MašOP5mo ago
this is my list
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Puhpine
Puhpine5mo ago
can you try with DH 2.1.0?
MMG | Miš Maš
MMG | Miš MašOP5mo ago
this is the only version for 1.21
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Miki_P98
Miki_P985mo ago
1. Are you on a server? 2. Did you ever had Starlight installed? 3 and 2. Try optimising your world in vanilla world settings
MMG | Miš Maš
MMG | Miš MašOP5mo ago
nope, single
Miki_P98
Miki_P985mo ago
/slowgen
YAGPDB.xyz
YAGPDB.xyz5mo ago
If it feels like LoD generation with Distant Generator is too slow: Try increasing CPU Load in Distant Horizons settings for faster generation, but you will experience more lag spikes and stuttering due to heavier workload on CPU. To see if Distant Generator is really working or not: 1) Check CPU usage while in-game, using Aggressive settings of CPU Load. If CPU usage's hovering around 80-100%, the LoDs are generating in the background. 2) Go to DH settings > Advanced Options > Debug > Wireframe, set Enable Debug Wireframe Rendering and Show World Gen Queue to True. Enabling both settings will show you the visualization of world gen tasks queued and working on the map (blue boxes for queued tasks, red boxes for working tasks)
MMG | Miš Maš
MMG | Miš MašOP5mo ago
its a new instance of minecraft and the world used to be a server before I turned it back into singleplayer
Miki_P98
Miki_P985mo ago
Did you install Starlight on the old server?
MMG | Miš Maš
MMG | Miš MašOP5mo ago
nope, it used to run paper
Miki_P98
Miki_P985mo ago
Paper includes Starlight
MMG | Miš Maš
MMG | Miš MašOP5mo ago
really? first time I have heard of that now I feel like a dumbo so, any way to "fix" it?
Miki_P98
Miki_P985mo ago
GitHub
GitHub - PaperMC/Starlight: Rewrites the light engine to fix lighti...
Rewrites the light engine to fix lighting performance and lighting errors - PaperMC/Starlight
Miki_P98
Miki_P985mo ago
Currently, Starlight's light section management is depended on for both Paper's rewrite of the chunk system (people in the modding space call this "TACS") and Folia's additional changes to that system. In Starlight, light sections are tied directly to ChunkAccess objects.
I think that Starlight has close ties to the Paper IDK how much they are related
MMG | Miš Maš
MMG | Miš MašOP5mo ago
well, so my intention with the world is not really what I described, I described it to avoid complex explanations the server is still active, but I downloaded backup to pregenerate LODs for the entire world back in 1.20 I had distant horizons on the client and it used to work I am guessing its something to do with the newer update?
Miki_P98
Miki_P985mo ago
Try optimizing the single player world copy in the world settings in hope of fixing those chunks
MMG | Miš Maš
MMG | Miš MašOP5mo ago
forgot that exists, any idea how long it might take? the save size is around 20GB
Miki_P98
Miki_P985mo ago
2.1.2 introduced a great speed up in LOD generation from existing chunks by getting the light values from the existing chunks, but Starlight changes the saved format so DH can't read it properly 2.1.3 will have this feature disabled by default
MMG | Miš Maš
MMG | Miš MašOP5mo ago
oooh, I remember I waited for this LOD generation update for this exact task
Miki_P98
Miki_P985mo ago
unfortunately no
MMG | Miš Maš
MMG | Miš MašOP5mo ago
it all makes sense now I'll update this thread when I am done with the tip you gave me, thanks a lot
Miki_P98
Miki_P985mo ago
hope it works
MMG | Miš Maš
MMG | Miš MašOP5mo ago
one more thing, can I disable it in the current version?
Miki_P98
Miki_P985mo ago
Don't think so you can always look in the settings but IDK what it is even called
MMG | Miš Maš
MMG | Miš MašOP5mo ago
Hm, took like 90 minutes to optimize it and didnt make much difference, I'll probably wait for the update of the mod
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